I'm trying to get my very first testing mod working. It shows up in game mod database and I can launch it without any problems.
But when I try to play my mod, nothing happens. I'm thinking if I got something wrong in my XML file.
I'm, for the sake of testing, going to modify culture given from monument. I have following code in my mod:
Is there something wrong with my code, or is it something else what I'm doing wrong?
But when I try to play my mod, nothing happens. I'm thinking if I got something wrong in my XML file.
I'm, for the sake of testing, going to modify culture given from monument. I have following code in my mod:
Code:
<GameData>
<Buildings>
<Row>
<Type>BUILDING_MONUMENT</Type>
<BuildingClass>BUILDINGCLASS_MONUMENT</BuildingClass>
<FreeStartEra>ERA_MEDIEVAL</FreeStartEra>
<Cost>60<Cost>
<GoldMaintenance>1</GoldMaintenance>
<Help>TXT_KEY_BUILDING_MONUMENT_STRATEGY</Help>
<Description>TXT_KEY_BUILDING_MONUMENT_DESC</Description>
<Civilopedia>TXT_KEY_BUILDING_MONUMENT_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_MONUMENT_STRATEGY</Strategy>
<ArtDefineTag>MONUMENT</ArtDefineTag>
<MinAreaSize>-1</MinAreaSize>
<Culture>2</Culture>
<HurryCostModifier>40</HurryCostModifier>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<NeverCapture>true</NeverCature>
<PortraitIndex>21</PortraitIndex>
</Row>
<Update>
<Set Culture="4"/>
<Where BuildingClass="BUILDINGCLASS_MONUMENT"/>
</Update>
Is there something wrong with my code, or is it something else what I'm doing wrong?