Taken from the
Civilization III: Info Center
Difficulty Levels
* The AI presents a very challenging opponent in all eras and all difficulty levels.
* Civilization III has six difficulty levels, same as in Civ2.
Level Content Citizens AI Build Rate Barbarian Combat Bonus
Chieftain 4 200% 800%
Warlord 3 120% 400%
Regent 2 100% 200%
Monarch 2 90% 100%
Emperor 1 80% 50%
Deity 1 60% 0%
**AI build rate is how quickly the AI builds stuff (on chieftain it takes twice as long to build or advance). Barbarian bonus is the advantage your troops have over barbarians.
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FREE Units: The AIs receive FREE units as soon as they build their first city on Monarch, Emperor, and Deity levels.What units they are given depends on the techs they start with. They get all warriors if they don't start with Bronze working (spearman) or warrior code (archers).
o On Monarch level, the AI gets 2 free defensive land units and 1 offensive land unit.
o On Emperor level, the AI gets 4 defensive units, 2 offensive units, and 1 worker.
o On Deity level, the AI gets 8 defensive units, 4 offensive units, 2 workers, AND 1 settler!
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Other effects:
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Greater chance of getting goodies when you visit a goody hut on lower levels.
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More units require no support on Chieftain and Warlord.
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Corruption level is higher for higher levels.
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Easier diplomatic opponents on lower levels.
* Chieftain is easier than it was in Civ II and Deity is now harder. Below Regent level it cheats for the player, and above Regent level it cheats against the player. At Regent level there is no cheating.
* Civilization III does NOT have a built-in cheat mode.