planetfall
Emperor
A separate post had a comment that it is a mistake not to enable barbs. I've always turned them off as they seemed too aggressive.
The suggestion is the game can be easier if play with barbs. I'm trying to learn, but not catching the benefit of enabling barbs and handling barbs.
I've tried dropping down to emperor to learn how to deal with these units. First glances and first reads reveal many issues with barbs in civ6
1-- spawn rate is super aggressive, i.e, 3-6 units immediately
2-- once city discovered, steady city attack focus
3-- defenders start with spearmen
4-- if horses near camp, horse units are coming fast
5-- if kill barb, only get the first promotion, and barbs are not a promotion mill
6-- focus of early game must be military asap
So with all these issues, what are the benefits of turning on barbs?
There doesn't seem to be a middle ground with lower spawn and less barb advantages, like early civ versions. I don't see any mods, or notes, where someone has tweaked the gameplay.
The suggestion is the game can be easier if play with barbs. I'm trying to learn, but not catching the benefit of enabling barbs and handling barbs.
I've tried dropping down to emperor to learn how to deal with these units. First glances and first reads reveal many issues with barbs in civ6
1-- spawn rate is super aggressive, i.e, 3-6 units immediately
2-- once city discovered, steady city attack focus
3-- defenders start with spearmen
4-- if horses near camp, horse units are coming fast
5-- if kill barb, only get the first promotion, and barbs are not a promotion mill
6-- focus of early game must be military asap
So with all these issues, what are the benefits of turning on barbs?
There doesn't seem to be a middle ground with lower spawn and less barb advantages, like early civ versions. I don't see any mods, or notes, where someone has tweaked the gameplay.