What should we do to the cow?

Should we Irragate, Mine, or Road the Cow?


  • Total voters
    10
  • Poll closed .

vbraun

Raytracing
Joined
Jul 7, 2003
Messages
3,530
Location
Arizona, USA
(food/sheilds/gold) after we do the corrosponding improvment.

NOTE: As far as I can tell, the cow is on a bonus grassland (It's generating 2 sheilds in the city screen), therfore minning it will have no effect.

I did not notice that...
 
Is this a multiple choice poll or are we voting on what we should do to the cow first?

Will irrigating have any effect in despotism?
 
I thought under despotism that the most food you could get is 2, 3 in the case of bonus resources? And why wouldn't mining affect it?
 
donsig said:
Is this a multiple choice poll or are we voting on what we should do to the cow first?

Will irrigating have any effect in despotism?
Yes.

In the poll options I included what the terrain would end up like, (food, shelds, gold) so yes it will increase the food.
 
Ulyaoth said:
I thought under despotism that the most food you could get is 2, 3 in the case of bonus resources? And why wouldn't mining affect it?
Here is how it works: Depositim takes away 1 unit, can be food, sheild, or gold, from a tile that poduces 3 or more of that unit. So on Grassland (2 food) we irragate (+1 food), Since the Irragated grassland is 3 food units we subtract one due to Depositism, so in the end we have 2 food which does nothing.

In the case of the cow and bonus grassland combo, It starts off by generating 4 food and 2 shelds. (Bonus Grassland 2 food, 1 sheild. Cow +2 food, +1 sheild) Then Depositism takes one food away because it is 3 or over, thus leaving us with 3 food, (which is what it is in game). Now if we we're to Irragate it we end up with 5 food and 2 sheilds (Bonus Grassland 2 food, 1 sheild. Cow +2 food, +1 sheild. Irragation +1 food) with then Depositism getting rid of 1 food leaving us with 4 food and 2 sheilds. Now if we we're to mine it we'd end up with 4 food and 3 sheilds (Bonus Grassland 2 food, 1 sheild. Cow +2 food, +1 sheild. Mine +1 sheild) and then after the Depositism effect 3 food and 2 sheilds, which is exactly the same without mining.

Hope this clears everything up. :)
 
Ok, for some reason I thought it was just plain limited to 2. over 2 years playing this and I still don't know that :crazyeye:
 
i think most people are going for irrgating (a smart move) it will seriously help with the settler production which is key.
 
Vbraun, I authorize you to play the save, as I wiil be gone till tomorrow morning.
Simply put, 100 % science, irrigate Cow, build warrior. Use tile: Cow.
 
Provolution said:
Vbraun, I authorize you to play the save, as I wiil be gone till tomorrow morning.
Simply put, 100 % science, irrigate Cow, build warrior. Use tile: Cow.

Nice, but technically, shouldn't Strider play the save if he's around?
 
Really, I think the President/Shah could authorize it, and since Vbraun already did it, I may as well prefer him to do it again.
 
Provolution said:
Really, I think the President/Shah could authorize it, and since Vbraun already did it, I may as well prefer him to do it again.

That's all well and good for you to tell us your preferences but I think the whole team should have a say in who plays the save. I myself am quite happy with either Strider or Vbraun as back up but we should really formalise this with input from the whole team.
 
ok, I put up a discussion of chain in command for playing the save.
 
I say we kill it and grill up some hamburgers.
 
Strider said:
I say we kill it and grill up some hamburgers.

Great idea! If you'd have come up with that one during the election I'd have voted for you! :D
 
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