What to do next - Middle Ages Conquest?

bigchief

Warlord
Joined
Apr 21, 2003
Messages
237
I'm playing the Middle Ages Conquest for the first time. I am playing as the Swedes. I have built a nice home area. It is turn 117 (1194), and I am 6th in land area, 3rd in population, 3rd in power, and high up in all the other catagories. I have been having a hard time researching. Corruption is horrible. Some cities that are only 8-10 tiles away from the capital have 30%, or so, corruption. I decided early on that research might not be the best path, and that I should try and take advantage of my strengths (boats and berserks). I have just destroyed the English, and captured their relic. I am currently leading in victory points with about 4,300, but I am at a loss, as to what to do next.

Should I try and take out another civ, just go around picking on the coastal cities, or should I try to take Jerusalem, and deliver the relic? I can take 25 berserks to attack Jerusalem. An investigation of Jerusalem revealed that he has 8 spearman and one swordsman. He is building an assassin now. He has horses and iron, but has no Ansar Warriors stationed in Jerusalem. I would imagine that he has plenty of them within striking distance.

Any advice would be appreciated.
 
Simple, sign a right of passage. Land. Break it the next turn take the city and move the relic in in one turn. The Ai cannot comprehend this and is unable to attack until the next turn.
 
Originally posted by lord42
Simple, sign a right of passage. Land. Break it the next turn take the city and move the relic in in one turn. The Ai cannot comprehend this and is unable to attack until the next turn.

You call this fun? :p For me, only a hard fought battle is enjoyable with heavy losses on both sides so no cheating is better. If you tried that ROP cheapshot in real life they would kinduv notice you coming and take strong action. Imagine if Iran moved stacks of army units in around Washington DC. They could definitely take the city but good luck not being noticed in the set-up. :lol:
 
Originally posted by unscratchedfoot
You call this fun? :p For me, only a hard fought battle is enjoyable with heavy losses on both sides so no cheating is better. If you tried that ROP cheapshot in real life they would kinduv notice you coming and take strong action. Imagine if Iran moved stacks of army units in around Washington DC. They could definitely take the city but good luck not being noticed in the set-up. :lol:

Cheating? Um, no. Ignorance of the real world? Yes.

Personally, I used my forces to take out every nation I could. Then again, you are more than halfway through the game, and you've lost a bit of the advatage of having those early 6 attack units, when the AI had, at best, 2 defense. Coastal cities are going to be the way to go for you now, picking off cities with Kings when and where you can. Load up 4 or 5 Longboats, start in the north, and work your way around the map, hitting every coastal town as you go. Leave nothing standing!
 
I`m with you unscratchedfoot!

Personaly, I dont like break ROP I just dont see anything funny about it. I`m playing as Germans I had 2 armies fill up with swordsmans, mowing along with 5 knights. I stood next to teir borders I declare war, move my units next to Jerusalem and I took it in two turns. By the way, you dont have much VP IMHO. In that time I had about 10.000 more than you (no relic returned to Jerusalem). Now I`m in 3/4 of turns with 27.000 VP (one relic returned to Jerusalem) 1 relic is waiting near Jerusalem. I just want to do few bad things to France before I finish the game! :)
 
Well when I did do the rop rape it was after haveing 40 curraghs haul down the attack force. It took the abbysid's entire coast lol. and fended off the counter attack. Playing it again now lol as the abbysids. I hope to reach france too lol...
 
Thanks for the advice, everyone. The RoP rape was not for me. I have been attacking all the coastal cities I can find.
 
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