TheKingInYellow
Chieftain
- Joined
- Sep 8, 2012
- Messages
- 2
In the mid-to-late game on a large map, a powerful opponent is likely to have numerous high-population cities. Now, let's say that I want to crush them out of contention, leaving them with a single city if any at all, but my economy can't support the excess weight of their empire.
Razing their cities would be the obvious method, except (unless they're AV) it quickly maxes out the Armageddon counter. How bad this is depends, but it's safe to say you need an alternative for situations where you can't afford the AC to go up; if you're playing as FoL Svarts and you're Evil, you may as well just have gone to war with yourself.
So, does anyone have any suggestions as to the best way to violently deprive enemies of their kingdoms while not crashing your own economy with the added maintenance? So far I've experimented with the following:
1. gift each city to another faction as you take them. The downside is that you're potentially setting up a new rival (unless it's the Mercurians; I've experimented with summoning Basium just to be a dumping ground for cities I can't handle)
2. set each new city to produce marketplace/wealth, and then hoping their income will outweigh the maintenance cost. Maybe over time they'll become an asset
3. switch to City States - which limits civic options, and makes it difficult to swap civics temporarily because your economy has a seizure
4. wage short wars of attrition, not huge campaigns of annihilation - the latter is just bad economic sense all round. The problem is that huge campaigns of annihilation are also tremendously satisfying!
Am I missing something obvious? Is there a way to decrease the population of a city so that razing it doesn't incur such a massive AC hit? I thought bombardment might lower population sometimes, but it doesn't seem to do so predictably.
Also, does inflation increase with the size of your empire? If so, then 2+3 may not help enough in the long run.
Razing their cities would be the obvious method, except (unless they're AV) it quickly maxes out the Armageddon counter. How bad this is depends, but it's safe to say you need an alternative for situations where you can't afford the AC to go up; if you're playing as FoL Svarts and you're Evil, you may as well just have gone to war with yourself.
So, does anyone have any suggestions as to the best way to violently deprive enemies of their kingdoms while not crashing your own economy with the added maintenance? So far I've experimented with the following:
1. gift each city to another faction as you take them. The downside is that you're potentially setting up a new rival (unless it's the Mercurians; I've experimented with summoning Basium just to be a dumping ground for cities I can't handle)
2. set each new city to produce marketplace/wealth, and then hoping their income will outweigh the maintenance cost. Maybe over time they'll become an asset
3. switch to City States - which limits civic options, and makes it difficult to swap civics temporarily because your economy has a seizure
4. wage short wars of attrition, not huge campaigns of annihilation - the latter is just bad economic sense all round. The problem is that huge campaigns of annihilation are also tremendously satisfying!
Am I missing something obvious? Is there a way to decrease the population of a city so that razing it doesn't incur such a massive AC hit? I thought bombardment might lower population sometimes, but it doesn't seem to do so predictably.
Also, does inflation increase with the size of your empire? If so, then 2+3 may not help enough in the long run.