I need this in my research about a crash on the mods screen I'm getting lately. It always happens after I play the mod I'm working on, and then I build a new version of the mod (or rebuild the existing version), and run the game to test it. But it doesn't happen when I run the game again after the crash. So I need to run the game twice to test the mod, which is annoying and time consuming. If I know where the information about currently selected mods is stored, I can change it so the mod is not selected and check if it prevents the crash.