Which Might Be The Strongest Unique Unit So Far

Best UU


  • Total voters
    99

Slobadog

King
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Aug 21, 2006
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I myself think that that Ballista Elephant is amazingly easily useful. Horses are fairly common and the AI always sends in mixed stacks. Lure the enemy into you territory and wipe out its invading stacks. Since they were only battling mounted units the Ballistas will always survive and will gain easy XPs. These easy XPs will lead to easy promotions that will make an already powerful unit even better. Then go on the offensive with your newly super Elephants. Almost never fails. Unless your opponent has elephants itself but settlers or raiders should deny them that. Just don't deny them horses. :D
 
Prets. As always. They dominate the classical era and can happily fight units two levels more advanced. I'm a fan of the Skirmisher for early rushes, but they've got nothing on the Pret.
 
Well, I'm going to go for the underdog - Redcoat. Really, everything but Praetorians are underdogs. But I think that with AI teching slow and not emphasizing Rifling the Redcoat has a great opportunity to shine. The key is, of course, getting them as soon as possible.
 
praets are definitely strongest, ie: the classic "rape at iron"....they are an overwhelming force.

personally though i don't find them that good because rome peaks early and not being a warmonger i bypass the axe/sword rush era.

redcoats however are great if only for the fact that riflemen are the unit i will produce the most of in any game
 
Pret, for sure!! But I can't help but find myself going for the early domination win every time I strap on my Roman sandels. :D

I think that I'd like to see more UUs for each race to really change up the unit strats from race to race. **Plus, it would be nice to have an effective Pret deterent** :crazyeye:
 
Of the times that I played the British, the redcoat is definatley useful, but seems to have a short lifespan. I've played games where I get infantry shortly after.
 
nothing beats the imortals, before you can reache iron, you face the imotal storm! I Allways win a domination victory with imortals
 
I seldom get much mileage out of Praetorians. I never start with iron, so I have to fight a war to get iron access with axemen and chariots. Once I get my iron tile and the mine built and connected, the build up takes several more turns and likely as not I am facing upgraded and experienced longbowman behind walls and in a cultured city on a hill. :eek: The Praetorian advantage means no more than an extra city or two --may as well be Imperialistic and get cheap settlers and build the cities myself.

The Landscheckht (however you spell it!) is a big boost defensively and offensively. It is also great against Praetorians! It really improves your stacks. The Holy Romans are very interesting --two of the worst traits but one of the best UU's and a fantastic unique building that really pays off by the time you get corporations!
 
If you are playing as Rome you should always beeline Iron to maximize their advantage. For this reason, you should have iron very early. Most of my Roman games see me with a Praet by 1500bc (earlier if my start has good commerce).

Depending on the map, You should take down a cpl of neighbors before Longbows. This is on Monarch diff btw.

The reason why Praets win the poll is because they are the longest lived UU. Highly promoted Praets are still effective late middleages.
 
praetorians are nice and all....except when you get rushed by immortals before you can finish iron working. Happened to me twice when I was playing Rome in MP. Since then, Ive always played as Persia when I wanted to warmonger...hasn't failed me yet. Nothing like wiping out 2 or 3 of your neighbors before 500 b.c. on immortal.
 
I likes me my Berserkers... I realize they're not the strongest Unique Unit, but they're certainly one of the most versitile. Sure, you need the right map to make full use of them, but even on normal maps you can get good mileage out of attacking across rivers.

My favorite aspect of them, however, is that Vikings can effectively have CRIII Marines in the Classical, Industrial, and Modern Eras.
 
Prets are the best, but mainly because the AI seems so worthless at countering them. If I was playing online against the Romans I would simply defend my cities with axemen instead of archers, but since the AI fills its cities with archers it becomes incredibly easy to obliterate multiple civilizations with prets before they become obsolete.
 
If you are playing as Rome you should always beeline Iron to maximize their advantage. For this reason, you should have iron very early. Most of my Roman games see me with a Praet by 1500bc (earlier if my start has good commerce).

Depending on the map, You should take down a cpl of neighbors before Longbows. This is on Monarch diff btw.

The reason why Praets win the poll is because they are the longest lived UU. Highly promoted Praets are still effective late middleages.

It sounds like everyone gets iron near Rome. This never happens for me. The nearest iron is usually at the expansion city of a neighbor.

I play standard size map, Prince, Fractal, average or standard everything.

On a standard map, it takes quite a few turns to reach a neighbor. Unless you have iron near Rome itself, you're not going to reach your neighbors very long long before they upgrade to longbows.

Macemen and even crossbows trounce Praets due to their 50% bonus against melee units. Praets are useless against Longbows in cities. So I don't understand what good they are in the Middle Ages. Obviously, mine is a minority viewpoint!
 
nothing beats the imortals, before you can reache iron, you face the imotal storm! I Allways win a domination victory with imortals

Except spearmen. :p

Seriously, Immortals are extremely powerful, as is the Legion. My vote ultimately goes to the latter because it's harder to counter.
 
Impis baby! A truly unstoppable force of continental destruction, with massive versatility and continued usefulness as well.

Praetorians I suppose are obvious.

Immortals are also good, but I reckon the War Chariot is its overlooked superior, and they just look so fricking cool as well

And I have no doubt that the Fast Worker gives a massive benefit to an empire over the course of a game, even though it's hard to quantify. Particularly in the early game.
 
The war chariot of Egypt is dangerous in the early game. Biggest advantage, they are cheap so you can mass them. BTS AI builds more axes now so they can clean up any who venture towards your cities.

Of course spears neutralize them but if you can beat the AI to it's copper, you have won their land.
 
Preats definately. but i still love redcoats
 
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