Winning with only one city

12ea56

Chieftain
Joined
Feb 25, 2005
Messages
33
I'm trying to get that one city achievement, but It's impossible, when enemy cities keep flipping on my side, because of culture. Would it help with that achievement, if I would remove all my units from that city and let someone capture it?
 
No, it just flips.

I guess you'll have to get ahead and get an economic or cultural victory and move all your units to the city you're building the world bank in. It should be possible with a technological victory, but that would require too much planning I guess with all the parts and stuff
 
First off I'd better say hello, Ive been lurking for years but until now I've not had anything useful to say!

Secondly, I got the one city achievement using the Mongols, and one of their abilities is for Barb villages to become cities. I had several cities by the endgame, and IIRC I won domination. My rambling leads me to the point that I think the achievement is based on only settling a single city, ie your first. I remember being thankful that instead of settling my free eco milestone settler I added it to my capital!
 
So what you are say is that you captured other cities and still won the one city challenge!

I thought that you had to win the OCC by Eco, Tech or Culture, still with that single city at the end.

No wonder I was finding It impossible!!!

I will try again this weekend
 
Just checked my achievements, got Domination, Ghengis and 1 City all at the same time so it was definitely that game. Glad I could be of help :)
 
Try doing it in the 'Beta Centauri' scenario. You have so many barbarians coming at you all your troops will be leveled up completely when the bad guys come knocking.

Do not go out and search. Keep your guys in your territory or the enemy armies will meet you and start attacking. If you do not meet them it takes them forever to find you.
After you have 3 or 4 Modern Infantry armies and 2 Artillery armies on each of them positioned around your city there is no one that can match up.

On the first turn switch to monarchy so you get the palace bonus and keep it there all game.
Build a market and bank and internet(if possible) and you should have an economic victory in no time.
I did it on Deity with no problems. I think I had about 6 battles(not counting barbarian) the whole game, and with guerrilla artillery armies supported by leader infantry armies they were all "Overrun"s.

Edit: Also switch to gold production at the start also. No need to research future tech.
 
I forgot this thread for a while, because I got it done, anyway, yes, as said before, you only need to settle only one city and if other cities flip on your side, it doesn't matter, you'll still get the achievement. Anyway thanks for help.
 
I just voted the mongols as the worse civ there is, but it turns out there is a very good purpose for them after all! I'll have a go with this one later!
 
Yep - I just beat the OCC with multiple cities (took it by domination). Playing as the mongels made it easier (extra cities from barbs).

It seem the only limitation is that you can only 'settle' 1 city - that city being your 4000BC capital.
 
I wanted to win on King with one city and not change governments, so I selected the Greeks since they start with Democracy and that gives you the best science/currency boost. It would make an economic victory the easiest path. I also didn't want to convert any cities because I thought it would go against my "one city" goal. I was able to do this by setting individual hoplites in fortification along chokepoints entering my city, which prohibited others from settling close to me without starting war to get into my territory. I changed them to armies as time allowed. I built up the tech tree without any interference. By limiting my culture and building a wall, the only conversions available were through Great People, and I just didn't allow that. When one civ was getting too strong, I paid off 2 or 3 others to go to war with that civ.

Of course, when the end of the game came, I befriended the only civ who hadn't declared war with me and bought the tech I needed to properly defend my city. Then she immediately declared war aftewards. Good thing I did that because all 4 civs came at me in waves with bombers, tanks, and artillery, but I was able to hold them off with modern infantry armies, upgraded to 120+ defense, which nothing they threw at me dented. After that, I knew I was home free unless they overpowered me with spies, which would have meant I had to stop building the World Bank and switch to some serious spy production to counter. But I didn't have to. Of course, if anybody had the Manhattan Project, it could have been a much different game. :)

The disappointing thing was that I didn't get the "not changing governments" achievement and I don't know why. I never changed governments and stayed with Democracy from beginning to end. Anybody know why that might be?
 
Are there achievements in the DS version? I played several OCC on DS and never seen the one city achievement.

Achievements are only on the 360.




I wanted to win on King with one city and not change governments, so I selected the Greeks since they start with Democracy and that gives you the best science/currency boost. It would make an economic victory the easiest path. I also didn't want to convert any cities because I thought it would go against my "one city" goal. I was able to do this by setting individual hoplites in fortification along chokepoints entering my city, which prohibited others from settling close to me without starting war to get into my territory. I changed them to armies as time allowed. I built up the tech tree without any interference. By limiting my culture and building a wall, the only conversions available were through Great People, and I just didn't allow that. When one civ was getting too strong, I paid off 2 or 3 others to go to war with that civ.

Of course, when the end of the game came, I befriended the only civ who hadn't declared war with me and bought the tech I needed to properly defend my city. Then she immediately declared war aftewards. Good thing I did that because all 4 civs came at me in waves with bombers, tanks, and artillery, but I was able to hold them off with modern infantry armies, upgraded to 120+ defense, which nothing they threw at me dented. After that, I knew I was home free unless they overpowered me with spies, which would have meant I had to stop building the World Bank and switch to some serious spy production to counter. But I didn't have to. Of course, if anybody had the Manhattan Project, it could have been a much different game. :)

The disappointing thing was that I didn't get the "not changing governments" achievement and I don't know why. I never changed governments and stayed with Democracy from beginning to end. Anybody know why that might be?

The achievement is called "despot" so it might be a bug that you have to be a despotism the entire game in till they realize the bug and issue a patch to fix it, but that is just my guess and may not be right.
 
I actually accidentally got the achievement done. Playing an aggressive early game with a stellar capital led me to just settle my 100 gp settler.

I used Tokugawa - a nice coastal city made it a lot easier!
 
I have the achievement with Japan, no flipping cities but capturing some.
 
The disappointing thing was that I didn't get the "not changing governments" achievement and I don't know why. I never changed governments and stayed with Democracy from beginning to end. Anybody know why that might be?

I had the same thing with the Arabs. They start with Fundamentalism.

The achievement is called something like: Absolute power is kinda neat. Which implies that you need to start with despotism and never change to another type of government. I think you can't get this with the Romans, Greek and Arabs (and English?) then. Perhaps you can switch government types at 4000BC to make it still count?
 
I was able to get the Absolute Power achievement last night with Aztec. I was fortunate enough to spawn alone on a relatively small Island shaped similar to a triangle. I built cities in each corner and they became mega in no time. I had a couple roving horse armies (later knights) to dispatch anybody who landed. I was in perpetual war, but never got hurt. The three cities proved useful to constantly supply tech and gold at the same time, and to feed units between each other when needed. Greeks had launched their spacecraft the turn before I won, so it was close. But it was pretty easy and I never was in much danger. Auto-heal rules! That, combined with the natural unit victory bonuses, can make for some very powerful units.
 
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