congregation
Chieftain
- Joined
- Sep 13, 2005
- Messages
- 14
Hi. My name is congregation and I am a city spammer.
<everyone says "Hi congregation">
The way I understand it, each new city in CIV will be charged a 'new city fee' or whatever they call it. The more you build the higher the fee. This will alter my play style dramatically (not a hardcore civver but a leisurely mediocre one). I love making as many cities as posible and watch the trade value pile up. With only a few cities, what will I do?
So how many cities will be ideal? 6? 8? 12? They say huge amounts of cities is viable but you have to wait for them to start producing. Does this mean that you can expand but IF you expand too quickly, the fee will drive your commerce into the ground? But if you expand at a more leisurely pace your cities will be able to support the fee?
And who wants to be building cities in the modern era? Almost a waste of effort since it is going to take some time before it can actually contribute to your empire (cause of the fee) and by the time it does, Germany is launching off into space!
This new concept really intrigues me though. It will make me re-evaluate my core strategies and ultimately make me find new ways to win (at least I hope so).
So am I right in my facts? Boy would I love some hard and true facts. Just a table of the 'new city fee' would be wonderful!
<everyone says "Hi congregation">
The way I understand it, each new city in CIV will be charged a 'new city fee' or whatever they call it. The more you build the higher the fee. This will alter my play style dramatically (not a hardcore civver but a leisurely mediocre one). I love making as many cities as posible and watch the trade value pile up. With only a few cities, what will I do?
So how many cities will be ideal? 6? 8? 12? They say huge amounts of cities is viable but you have to wait for them to start producing. Does this mean that you can expand but IF you expand too quickly, the fee will drive your commerce into the ground? But if you expand at a more leisurely pace your cities will be able to support the fee?
And who wants to be building cities in the modern era? Almost a waste of effort since it is going to take some time before it can actually contribute to your empire (cause of the fee) and by the time it does, Germany is launching off into space!
This new concept really intrigues me though. It will make me re-evaluate my core strategies and ultimately make me find new ways to win (at least I hope so).
So am I right in my facts? Boy would I love some hard and true facts. Just a table of the 'new city fee' would be wonderful!