Without ModBuddy ?

AdelineJ

Warlord
Joined
Apr 28, 2012
Messages
288
Location
France
Hello !

Did ModBuddy have to be used to create a mod ?
Can I make a mod with only xml files ? I know, if it's possible, there are a lot of possibilities will be impossible, but now, I would want to create leader, civ, building, etc. with leaders behaviors based on existing leader. I knew it was possible for Civ4 BTS (for Civ5, I don't know).

Thank you !

AdelineJ
 
I mostly use a text editor to make my mods, and the Firetuner to debug them, the other tools are only mandatory to upload your mods on steam and to cook the assets if you want to add new 3D models.
 
as I recall if you don't download the assets you get an error in modbuddy you can't bypass.

but it's been long enough since I downloaded everything there may be workarounds floating about of which I am unaware.
 
Hello !

Did ModBuddy have to be used to create a mod ?
Can I make a mod with only xml files ? I know, if it's possible, there are a lot of possibilities will be impossible, but now, I would want to create leader, civ, building, etc. with leaders behaviors based on existing leader. I knew it was possible for Civ4 BTS (for Civ5, I don't know).

Thank you !

AdelineJ
You can definitely edit your XML/SQL files outside of ModBuddy, but other than that it seems like a lot of wasted time.
 
Hello !

Did ModBuddy have to be used to create a mod ?
Can I make a mod with only xml files ? I know, if it's possible, there are a lot of possibilities will be impossible, but now, I would want to create leader, civ, building, etc. with leaders behaviors based on existing leader. I knew it was possible for Civ4 BTS (for Civ5, I don't know).

Thank you !

AdelineJ

Look at my mod of Portugal for civ 6, I only used file system for now, and since is xml is more readable, I also use XML only.
 
(...)
I struggle to think of why you'd want to do that however?

The question is not for me but I would like to answer because for me modbuddy is not a very user friendly application, and I have visual studio background, it simply ruins visual studio flexibility and even performance, no fast development too, a lot of additional manual tasks, and so on.

For building I simply use web applications with my files, publish and done.

But eventually, I will have to use modbuddy in future, to solve some graphical issues...
 
The question is not for me but I would like to answer because for me modbuddy is not a very user friendly application, and I have visual studio background, it simply ruins visual studio flexibility and even performance, no fast development too, a lot of additional manual tasks, and so on.

For building I simply use web applications with my files, publish and done.

But eventually, I will have to use modbuddy in future, to solve some graphical issues...
Agreed, the ModBuddy interface is terrible; I only use it for creating BLPs and generating Mod IDs
 
Thank you for yours answers ! ;)
 
I don't do any of the editing for my Combined Tweaks mod with ModBuddy. I use:

  • Notepad++ for file editing
  • SQLite Studio for running test code and evaluating results
 
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