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Working water

bige2002

Finally won on Regent
Joined
Sep 4, 2002
Messages
53
I'm a newbie and was just wondering how to get the fish and whales in the water. I can't figure out how to get a worker there. Thanks.
 
Mm - I suspect the forum for this one is to be found in off-topics....
 
You can't use workers to 'road' a whale or fish. Workers can't swim :rolleyes:. Fish and whales only add a bonus to what your citizens produce. Zoom into the city and when you select different tiles, that is what tiles your Citizens are working, not your Workers. BONUS Resources (cow, game, wheat, fish, and whales) don't need to be roaded to gain benefits from them. STRATEGIC resources and LUXURIES do need to be roaded.

Take a peek at the civlopedia (in the upper left of the game screen) and you can get alot of answers to simple questions you have about the game.
 
Originally posted by stalin006
lol!!!!!!!!! LOL!!!!!!!!!!! :lol:

Now Stalin, play nice with the new kids. You were a newbie once yourself.

Interesting question though. I guess your only chance to work that whale may be to research Monotheism and hope for a Great Leader who can walk on water. Good luck Ahab...
 
Originally posted by SirJethro


Now Stalin, play nice with the new kids. You were a newbie once yourself.

Interesting question though. I guess your only chance to work that whale may be to research Monotheism and hope for a Great Leader who can walk on water. Good luck Ahab...

I see a Problem there.

All great Leaders who could do it were Israelis AFAIK.

Maybe he should hope that the Expansion Pack includes the Israeli Civilization and Great Leaders such as Jesus, Jonas or Moses :D
 
btw.

Maybe that´s the Idea.

The Israeli UU should be Workers that work on Water :D
 
You know, I think some might say it's sacriligeous to use biblical figures like that. (besides, it would look odd if they had an army..).


Besides, don't make fun of the newbie. And, you *could* build roads and rails in Civ1. :D (Put a civ1 pioneer on a boat, wake, and road. Rinse and repeat).
 
Originally posted by Chieftess
You know, I think some might say it's sacriligeous to use biblical figures like that. (besides, it would look odd if they had an army..).


Besides, don't make fun of the newbie. And, you *could* build roads and rails in Civ1. :D (Put a civ1 pioneer on a boat, wake, and road. Rinse and repeat).

:rotfl:

You really could???? :lol:

I never tried it with Civ 1, cause I never thought it would be possible.
Maybe I should´´ve tried it :D

What could you do with Roaded/Railroaded Ocean-Tiles?
Were you able to move Land Units on it?
So that you just had to build a Railroad from Europa to America to invade the United States? :groucho:
 
Here's an idea on how to get workers inth the water:

Load the guy in a transport vessel and disband the vessel above the whale/fish tile.
It is completely safe.

The worker will find his ship sunk and will turn into a merman and farm the ocean floor...

Isn't Civ great?
 
I still think it's a wind-up!
 
:blush: Yeah, I'm just a newbie. Ooops :blush:
 
(Put a civ1 pioneer on a boat, wake, and road. Rinse and repeat).

Umm, you mean Settler/worker, right? (Civ1 DOS and CivNet had different names on the
unit, now I'm mixing them) Only Colonization had pioneers...
 
Originally posted by Proteus]
I never tried it with Civ 1, cause I never thought it would be possible.

What could you do with Roaded/Railroaded Ocean-Tiles?

You benefitted from extra trade.

Were you able to move Land Units on it?

No you could not move land units on it.


In Civ1, I woke a settler in a transport (set on sentry) and accidentally pressed F. It fortified the ocean square.

Useful for securing mid-ocean position and defending with battleship that benefitted from double defence bonus.
 
First off you need to,build Harbour- this city improvement allows more food production over water- eventually you will have to research off shore platforms- in some earlier civ incarnations one could build roads or railroads by loading up transports with workers and sitting there while working- havent really tried it on this version- havent been bored enough to waste time trying-off shore platforms allow mining in water squares- lastly in AC you could build underwater domes for cities- to stop flooding ect- dont think civ has rules for that yet
 
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