Slax
Prince
Many players do not change governments often during a game, including myself. I admit, it would be more interesting if I did try other forms of governing. For me, if I could forecast better what a government change would result in, and if the anarchy period was less painful, I would do it more often. I propose that the civ 4 makers alleviate both of these factors by (a) have an advisor estimate the changes in commerce, production and happiness due to government change, and (b) make the anarchy period less painful.
Of course, if the proposed "civics" inclusion in civ4 means "make your own government" by setting various sliders, etc, then the above may be moot. In this case, all I would ask is that it should not be as painful to try other governments as it is in Civ3.
Do you agree?
Of course, if the proposed "civics" inclusion in civ4 means "make your own government" by setting various sliders, etc, then the above may be moot. In this case, all I would ask is that it should not be as painful to try other governments as it is in Civ3.
Do you agree?