zerksees deity attempt small map

Congratulations zerksees! :band: Next stop, you could try the same thing for Deity in C3C. Since no one has done it, you should have no problem going for the top slot.
 
Favorious,

Q1. I am not sure what the best approach. I can see your point, but I build them close for several reasons:
- Settlers are not wasting time walking in early game. The sooner I plant them the sooner they start making stuff. It might take each settler 6-10 turns to get to the farther location. By then I could be building workers or warriors if I stay closer.
- Corruption. Corruption is brutal in despotism. So packing cities closer reduces the distance corruption.
- There is little penalty for building the cities at this distance. Each city has over 9 tiles to work so they can get up to size 12 easily – it will be a long time before they need more. Building further apart just secures land the citizens can’t work, which is of little value to me. In fact most of these cities made it to high teens or low 20’s in population later in the game. At deity everyone is born unhappy so why have a city get bigger than that – you just end up with entertainers to keep everyone happy.
- Deity. This is deity. The AI has tremendous early advantage that I work hard to overcome. Anything I can do to catch up I will.
- It seems unlikely that you can get to the end of expansion phase without a war. So use the wars to acquire more territory. After that, when I run out of space I will just expand by acquisition in the direction that suits me best. Perhaps I need a strategic resource, or want to cripple a rival by taking one, or there is a strategic point on the map to control, or some silly AI makes timely demands of me.

This is actually RCP at work.

Ring 1: Cowtown – distance 3.5. I was anxious to put it there to get the cow and help build settlers faster. At the time I was not aware of the AI locations. This is the only city in ring 1

Ring 2: Ravenna – distance 4. Neapolis, Pisae, Dyes – distance 4.5. These are in the same loop since distance is truncated AFAIK.

Ring 3: zerksees – distance 6, Pompeii – distance 6.5.

Q2. LOL. That was funny. The Roman civilization was no stranger to living in cities that they did not name. I try to give some of the cities unique names so I remember them. All those city names sound the same after a while. Besides, it’s sometimes funny when an advisor gives you a message like “Burger King has produced cavalry” or whatever. Name a city “Kmart”. “Supreme lord, Kmart has produced modern armor”. Now that’s a Kmart I would want to shop at. You just need the right sense of humor I guess.

Moonsinger,

thanks. I wanted to take a few weeks off civ but I am so addicted I started another game last night on C3C. I dropped back to monarch since it is my first game on C3C. I am going to try for space race or diplomacy win. This will give me some practice and get a HOF entry in a category with plenty of open slots. I need to adjust to loss of RCP and palace rank exploit, and my old despotism -> republic approach to government also needs review with all the changes. How well this goes will determine what I try next.
 
Here is a picture of those same cities in 1963 - well into milking phase...
 

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Since I was short on screenshots - here is another from 1285 - the capital is at the lower left of the left continent and Outpost is the lone city on the Zulu continent - for the moment...
 

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Originally posted by zerksees
I dropped back to monarch since it is my first game on C3C. I am going to try for space race or diplomacy win.
I hope you'll do a thread for it like you did this. There's a ton of folks currently working on Monarch games but I'm the only one updating a thread about it...:(
 
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