GenMarshall
High Elven ISB Capt & Ghost Agent
Republic of Coruscant
The hi-tech heavy hitter. Like the United States Armed Forces, individual units are heavily specialized at the cost of general effectiveness. There was a whole Star Wars mod, and while the project has been dead for years, one of the dev team rehosted the assets and it's quite sizable.
Arsenal:
- Shotgunner Armoured short-range trooper for dealing with massed infantry.
- Speeder Bike Extremely fast recon unit, but easily killed. Can drop a thermal detonator to confound pursuers.
- AT-ST Armoured scout walker; armament is good against infantry and vehicles, but its actual durability is low.
- Abrams Expensive battle tank with heavy armour and powerful main gun.
- AT-AT Super-heavy armoured walker that can trample walls and tanks. Produced at its own structure.
- TIE Fighter General purpose ground and air strike craft, fragile for its price.
- X-wing Higher-tier strike craft, improves on everything about the TIE except cost.
- Turbo Laser Defensive emplacement effective against ground and air targets. Fortified, but a power hog, and vulnerable to blackouts.
- Alpha Strike Superweapon akin to the GDI Ion Cannon; instant effect.
Would this listing apply to the Republic of Nova Terra?
Also, would there be any power armored of fallout available?