Noriad2
Emperor
- Joined
- Oct 23, 2014
- Messages
- 1,153
I've looked at recent C2C videos on Youtube, and noticed that interest in C2C seems to be waning. There used to be many youtubers playing but not anymore.
The only youtuber who still regularly posts C2C Let's Play video's is IdioticUlt1mara, during the last half year there were two other youtubers but they have not continued. The videos posted in the last half year have dozens or at best hundreds of views while some older video's have tens of thousands of views.
Idioticult1mara plays primarily on twitch ( https://www.twitch.tv/idioticult1mara/videos/all ) but copies his videos to youtube later. He plays on Nightmare difficulty, but unfortunately he tried out the Size Matters infinite money exploit, over-expanded his empire, and is now stuck with such a negative cash flow that he has to continue using the infinite money exploit or go utterly bankrupt. Unfortunately, the fact that he must continually cheat detracts significantly from the showbiz value of his playing.
So what must be done to renew interest in C2C?
I don't think the key is adding more features. C2C already has more features than any game in its genre. Only some Paradox games (like Europa Universalis 4 with all DLC's) come close. Problem is that C2C used to be way too easy (nicknamed "caveman2castles"). Youtubers started a campaign, once they entered classical age they were number 1 in score with more points than the next 4 civs combined. The game was a cakewalk compared to Civ 4 BTS. So interest waned and campaigns were not finished. What C2C lacked was a challenge.
Fortunately, the post V37 svn version Nightmare mode provides such a challenge. It IS winnable (I'm en route to my 2nd Nightmare victory post V37) but it is rough, rough all the way. However there are still a number of exploits that allow a player to bypass some challenge in the new Nightmare difficulty (like IdioticUlt1mara did). Once these exploits are patched, you could declare that you have the first finished release version of C2C.
Once you have a finished version of C2C you could message the dozens of youtubers who used to play C2C in the past (and many are very good strategy game players) and declare that there is finally a release version of C2C that is actually hard, and challenge them to win a game on deity/nightmare mode. Some of these youtubers have lots of followers and if they see that the newest C2C not only has tons of features but also is an actual challenge they may be interested in playing it (again).
The only youtuber who still regularly posts C2C Let's Play video's is IdioticUlt1mara, during the last half year there were two other youtubers but they have not continued. The videos posted in the last half year have dozens or at best hundreds of views while some older video's have tens of thousands of views.
Idioticult1mara plays primarily on twitch ( https://www.twitch.tv/idioticult1mara/videos/all ) but copies his videos to youtube later. He plays on Nightmare difficulty, but unfortunately he tried out the Size Matters infinite money exploit, over-expanded his empire, and is now stuck with such a negative cash flow that he has to continue using the infinite money exploit or go utterly bankrupt. Unfortunately, the fact that he must continually cheat detracts significantly from the showbiz value of his playing.
So what must be done to renew interest in C2C?
I don't think the key is adding more features. C2C already has more features than any game in its genre. Only some Paradox games (like Europa Universalis 4 with all DLC's) come close. Problem is that C2C used to be way too easy (nicknamed "caveman2castles"). Youtubers started a campaign, once they entered classical age they were number 1 in score with more points than the next 4 civs combined. The game was a cakewalk compared to Civ 4 BTS. So interest waned and campaigns were not finished. What C2C lacked was a challenge.
Fortunately, the post V37 svn version Nightmare mode provides such a challenge. It IS winnable (I'm en route to my 2nd Nightmare victory post V37) but it is rough, rough all the way. However there are still a number of exploits that allow a player to bypass some challenge in the new Nightmare difficulty (like IdioticUlt1mara did). Once these exploits are patched, you could declare that you have the first finished release version of C2C.
Once you have a finished version of C2C you could message the dozens of youtubers who used to play C2C in the past (and many are very good strategy game players) and declare that there is finally a release version of C2C that is actually hard, and challenge them to win a game on deity/nightmare mode. Some of these youtubers have lots of followers and if they see that the newest C2C not only has tons of features but also is an actual challenge they may be interested in playing it (again).
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