Hey there! I've been having problems with getting a few civs to show up on Giant Earth as TSL civs after editing them in.
Basically I've been messing around with the CivilizationsStartPos.xml to add a few nations to the Giant Earth. I just copypasted another Civs code and swapped the Civ Type and coordinates to the ones I needed.
I have also put "_edited" behind nations that I don't want in the TSL-only selection dropdown, since one misclick during the setup for a 62 AI game would be a pain in the ass. Also MC's Indian Civs did not move Ghandi for me so I had to edit him to where I wanted him.
Now I am having some previously missing Civs (e.g. Leugi's Israel) show up in TSL-only, while others still do not show up as TSL Civs and do not spawn at their designated coordinates.
What could be causing this?
I already kicked the Canton Pirates mod from my loadout since it caused all vanilla civs to lose their TSL (a common bug if I browse through the thread)
Could another mod be causing something similar with my additions?
And could that potentially appear in the logs?
Or did I just fudge up and put the wrong things as Civ Types?
My Mod list:
I'll attach my current CivilizationsStartPos.xml too.
Haven't been logging anything, but I would provide a log if it can help fix the issue.