I like how the wolves (Hunting Dogs) started with flanking1-3 and Marksman, makes me wish they did in the epic game as well. Makes sense, as that is how I would see wolves attacking in real life. Going for the weakest, and withdrawing.
Indeed it's totally unclear that you need to do something like this.And be sure to pillage the improvement he's on. After that it should work (just tested)
I suppose it would be too much to ask to allow us to raze cities after we capture them, perhaps via a spell? I would love to have that ability in the main game. I'm thinking it would be nice if it were a spell that could be cast in any revolting city that you own and which would cause the same diplomatic penalty as razing the city the normal way. I tried to write such a spell a while back and it seems to work except that the diplomatic penalty isn't being applied. (Hmm...I wonder if I got it turned around backwards and I was actually changing my opinion of the AI, which doesn't really do anything as I'm a human.)
I assume you mean you captured it? Perhaps there should be an auto raze for that one. The priest did tell you to raze the cities with OO, I believe, but you should be okay if you let them take it back, then raze it. Let us know.
When I cleared a barrow in the north I was provided with the catapult. But the catapult is "held" in the city and no way to use it is found.