you are playing with no espionage - the patch ups the culture limit for that option
Yeah. This error really needs fixing. I propose the following:
1. Anytime your odds to win are 50% or more, you automatically win no matter what.
2. Anytime your odds to win are 10% or more, you have a 50% chance of winning.
3. Anytime your odds are 0.1% or more, you have a 10% chance of winning.
Oh, heck... just make the odds of winning 100% all the time and nobody will complain!
As ori says, you are playing with No Espionage. If you turn espionage back on, you'll notice that the limit returns to 150,000.Playing 3.17 I just won a cultural victory in a marathon game with 3 cities having culture of 150,000 each. In my current 3.19 game the city level seems to be have been increased to 300,000. I can't imagine being able to accumulated this much culture for this number of cities.
Have you played with espionage on at least once, just to try it? It actually isn't that bad. You don't even notice it on the lower levels, except for the (sometimes) missing graphs. It definitely isn't an overwhelming gameplay feature, at least playing against the AI. (Playing against intelligent humans, espionage changes the game more significantly.)
Yes I have tried it a couple of times and spent all my production on counter spies, spy buildings/measures and rebuilding spy destroyed items against one or two spy crazy AI opponents while the other 9 kicked my butt in all other areas. Hey I know the problem is with my abilities, or lack there of but what can I say.
This was an interesting link I ran across, Weakened Spies
If you happen to use other mods, the changes would have to be incorporated - IE Varietas Delecat or the like.
Generally I compare CIV's original files w/ the file in question w/ *TotalCommander - and then just apply the change to the given mod's file.
*There are a number of file diff/comparison tools one could use, I had a few in the past - but have found for most intents and purposes Total Commander suffices. It's actually interesting to a degree how many minor-tools & apps TC makes completely redundant.
You should provide either a save or a screenshot. I have never heard of any event with 9 options.
This patch has broken PBEM. I thought the problem with the PBEM turn being 'stuck' was just a conversion problem, but it is also happening with new games. There seems to be no rhyme or reason which games are affected
This seems to be related to reloads - if you complete a turn but choose not to send (or even if you *do* send), then it can get confused. It's difficult to describe, but the answer is to delete/rename the folder that contains the saves for the next player and try again.
Sorry I don't know how to post a screen shot.
I know it doesn't help you, but I have had no problems with this patch on Windows 7, either 32bit or 64bit, having played a large number of turns on both.