Recent content by BeefontheBone

  1. BeefontheBone

    The 1st of 3 books to end The Wheel of Time to be released Nov 09

    I'm positive there's enough cruft on wikipedia to do that job :) I had much the same problem; the books seemed to get longer but have less happening in each of them. The prequel was dire, too. Still, I'll probably end up reading these (allowing time to catch up - maybe I should have already...
  2. BeefontheBone

    need help - are there any cheat codes for FfH scenarios

    The Momus does get bloody dull after a while (once you're over the hump and can both attack someone and defend against all comers, basically) - have you patched? The map size was reduced in one of the first few patches.
  3. BeefontheBone

    I need help getting FfH Mod

    How would email help? Your PC still has to download your email, and plenty of mail providers would reject anything with that big an attachment. Might I recommend a download resuming program (I used to use GetRight, no idea if it's still the best) and patience? :)
  4. BeefontheBone

    What trophies have you got?

    Should be able to get it with some good timing on one of the game options which makes you switch control - first to last or whatever it's called.
  5. BeefontheBone

    Asking a couple of editing questions

    Could grant starting settler the ability to use recon if you wanted. Or indeed start players with a limited-duration all-seeing eye (or whatever the unit's called).
  6. BeefontheBone

    Fall Further - Download and Current Changelog

    I get pink squares for icons of units in the mouseover text on the mian screen too.
  7. BeefontheBone

    Vault Gates

    Djinni require a particular choice of path for Kahd, I believe. The others work like the Sheaim ones in that they depend on buildings in the city - Library adds one, Mage Guild too.
  8. BeefontheBone

    Improving game turm time

    Sounds like Dowsing to me. Isn't that only really of use to human players anyway?
  9. BeefontheBone

    FfH2 Bug Thread

    Letum Frigus wasn't because of End of Winter by any chance - don't know in what order the post-mapgen tasks are run.
  10. BeefontheBone

    Fall Further 050 Bug Report Thread

    Similar behaviour for me - I keep having to restart and load autosaves to continue, because I CTD when trying to load in game. It seems to have built up to the point where my latest game now CTDs every time it's loaded :(
  11. BeefontheBone

    Fall Further - Download and Current Changelog

    @Love: You can also just remove the FfH directory after the installation, assuming you can spare a gig temporarily (if you can't, good luck actually playing this with no swap :))
  12. BeefontheBone

    FF 0.43 Bug Thread

    It IS independent - the installer copies the FfH folder (previous version needed, currently) then overwrites and adds as needed. I suspect you've got the most recent version of FfH, not the one on which FF is currently based. Not doing it this way would require you download as much data as the...
  13. BeefontheBone

    What trophies have you got?

    I got a few after carrying on through the "Wait, just one more turn" button in my first Illians game in 0.34 - hitting 100, ascending Auric, killing Basium, etc etc - slightly annoying, that. Oh, and the Menagerie's pretty much a given now that there's a scenario for it :)
  14. BeefontheBone

    FfH 2 Manual

    "Alter" towards the end when talking about victory conditions is a typo too. If you're going to be too busy to keep this thing as up to date as we should probably be aiming for now that we're out of beta (adding scenarios and the like, for instance - time consuming!) I'd be happy to volunteer...
  15. BeefontheBone

    Things that might/might not be possiable as an add to ffh2

    Fall Further adds some spells for Creation, Force, Dimensional and a couple of other mana types. Too many in my opinion, but I won't be surprised to see them trimmed down later.
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