Search results

  1. S

    A New Dawn Bug Reports and Feedback

    Some Feeback for Unit-Upgrades/Choices: 1.) "Destroyers" The Destroyer line of ships don't seem to be consistent in their role whithin a navy. Very early on they are the main combat ships, and then gradually change their role to sub-hunter, which is fine. The real deal-breaker starts with...
  2. S

    EE2 Future Units Kit

    Hey everyone, I know I'm somewhat guilty of thread-necromancy by posting here, but I'm a bit lost. Is there some way I/we could get unit-buttons for these units? It seems there is a "tool" for making unit buttons, but since I lack any skills in graphics-programs I have to ask here...
  3. S

    Main Download Information

    I'm sorry if the following is considered spam, but: :worship: Thank you Afforess :worship: br, Steel
  4. S

    .nif/.dds for Orbital Bomber/Fighter?

    Hi, could someone tell me where i can find the .nif/.dds files for the Orbital Bomber/Fighter. I'm using RoM 2.92/AND 1.74 (not 1.75). According to CIV4ArtDefines_Unit.xml (in /assets/xml/art): Orbital Fighter: Art/Interface/Buttons/Units/fighterW_button.dds...
  5. S

    RAND 1.76 Balancing and Suggestions

    Here are my suggestions (hopes) for 1.76: 1.)Bring back the Motorcycle and the Jeep. Really I think they should be the "Recon" Units of the modern ages, with the ACV ending the Recon-line. Mostly I notcied it because I tend to use Recon Units as Medics, so unless there's a dedicated...
  6. S

    A New Dawn Bug Reports and Feedback

    Hi, I can't seem to build "Medics" (the Unit that is). Civilopedia says I only need "Battlefield Medicine", which I have. Does it have any other requirements? Was it perhaps even removed? br, Steel
  7. S

    A New Dawn Bug Reports and Feedback

    Yes I noticed that. I get an Info in the diplomacy mouse-over that other civs have fixed borders. Also I'm mostly running republic and senate, which should give me fixed borders. The thing is: I noticed that during 1 turn 2 of my vassals claimed territory of the last city of an enemy civ...
  8. S

    A New Dawn Bug Reports and Feedback

    Hi, I have a problem with the "claim territory" fuction of fixed borders. The Problem: I can't seem to claim territory because there is no button, no nothing. The context menu for the tie also shows no such options. How do I claim territory? It seems to work fine for other civs, as...
  9. S

    "Advanced Economy" Option???

    Hi there, I just wanted to know if there is any source of Information for the "Advanced Economy" Option you can choose when starting a custom game. Neither Civilopedia, nor searching the forums here has provided me any more detailed Information than the short mouse-over description. Can...
  10. S

    Enhanced Forts

    Personally I'd like to see Forts being able to be built along with other improvements. However I guess a limitation for this would be needed. Something like a minimum distance between forts. Reason for my POV is that I use forts as "canals" (as in suez- or panama-) for shortcutting long sea...
  11. S

    A New Dawn Bug Reports and Feedback

    Hey everyone, I'm having a bit of a problem with "A new dawn", that i only just noticed. As you can (hopefully) see in the 2 screenies I attached, there seems to be some issue with luxury ressources. I have a winery and a cart path right next to the city, but, and on the square info it says...
  12. S

    3 square cities

    What i try to accomplish using 3-ring cities is a bit mor of a "zoomed in" feeling, especially on the very big maps. Its extremely frustrating to start as Roman Civ on the hige world map, and not be able to use all italy... for example. Also Cities could be placed a bit more flexible, since...
  13. S

    3 square cities

    Hi, Im sorry I have to post that question right here, but my search-fu is weak and I could'nt find anything suitable. Is there any way to change the city radius so that 3 squares (rings) are worked instead of only two? I know there was a "3square" mod, and Fall from Heaven has a Wonder...
  14. S

    TDE Aventuria (DSA Aventurien) mod?

    Hi, Is there anyone out there currently doing or planning to do a mod for the german roleplaying game "Das schwarze Auge" (The Dark Eye)? I suspect that a lot of the needed modding could be borrowed from FFH (Kael) if they don't mind (and if they get proper credit for the superb work they've...
  15. S

    FfH2 Cosmetic Issues Thread

    Hey everyone, happy new year :) I don't know if it has been brought up already but the Ljosalfar and Svartalfar civ's are missing some "race-specific" unit-models. I absolutely LOVE the svartalfar unitset (settler, mages, nyxkin look awesome), and the Ljosalfar look great too. Perhaps the...
  16. S

    Sad News: Gary Gygax has passed away

    @cthom: guess what.. he died on MY birthday... It overall was a very bad day for as it seems :( (problems at work, having headaches, etc.)
  17. S

    Trolls!

    On that account I think there should be a bit of more "exoticness" anyway, and also that "upgrade-feeling" you get currently from normal units. Example: Ljosalfar (spelling?): warrior > archer > longbows > flurrys I've played a bit of DnD myself and would rank the "Giant Races" the...
  18. S

    Sad News: Gary Gygax has passed away

    Very sad news indeed... :( Rest in peace Gary
  19. S

    Effects of Religion on your Alignment??

    Right, I don't "need" them, as in "I can cast bloom and vitalize nonetheless" but Druids do get summoning to summon treants... which can be quite a help.
  20. S

    Effects of Religion on your Alignment??

    thanks for everyone's replies, I see there is still work to be done. However I am faithful that the designers of the mod and the community keep up their great work to let this raw diamond shine like nothing else. :goodjob: :goodjob: 2 thumbs up
Top Bottom