Search results

  1. B

    revive dying nations

    is there a way to revive arleady dead nations. my game started with 9 but now only 4 have remanined:mad:
  2. B

    swo building lvls

    DefineName>SHOW_BUILDINGS_LEVEL</DefineName> <iDefineIntVal>131</iDefineIntVal> what this 131 or 128 mean
  3. B

    medieval age

    i have a problem with medieval age theme.its theme(such as music) is too much tied to christianity and even if i am christian i think it is too much deterministic.what if at that time there is not christianity around. cant you do anything about this
  4. B

    sugestion: hire a unit maker

    the game is perfect . but there is one major flaw. the units are disgrace(no offence). low quality units,vanilla units, units that doesnt much to their role or picture,bad upgrade chain( mayan swordmen that evolves into a roman legionere . so i propose this .everyone that wants to donate...
  5. B

    problem with city edit

    using the game editor i tried to edit a city in order to put/ remove great people from my first city (remember the bug) the problem is that in the editor even if i removed the great people the city still has the same great people
  6. B

    questions about academy

    i created an academy with a great scientist but before my city was 13 (it is a requirement) .no that is 15 i see the building in the city view but it has only the culture bonus not the 50% . why?
  7. B

    first city and specialists

    i created a new game and when i created a new city i saw a spy specialist. is this normal?
  8. B

    problem with prehistoric start

    something you have done to balanced the other stars must have caused this. when i create my first capital city i saw that it had androyd workers as specialist along with lawer
  9. B

    smoke problem

    i change some bug options like minimize ai ,terain damage..... and i see black smoke in some of my provinces . why
  10. B

    game doesnt work

    i use svn version. i start the mod but i get an error even before the game starts loading
  11. B

    make game remember resolution

    i want to make the game have the 1280/1027 ( or whaever) resolution but the game start with 1027/720 i want to change but every time i do the game doesnt remember and i have to do it again and again every time i start game or mods
  12. B

    idea

    i dont know if something like this exist but what about this http://forums.civfanatics.com/showthread.php?t=476383 "This module tries to delay the revealing of the full map. Firstly, without Cartography, civilizations have no means of recording information about the land they have discovered...
  13. B

    problem with this mod

    even if i have a strong modern pc when i run this mod i get the message that my pc is not good enough and the graphics are terrible. i try changing them but it says that i need to restart the mod. i restart the mod but still ]
  14. B

    pilage city

    something like this may i exist but i have some suggestion when you defeat a rival city you can pillage it. you get 1 a % of the stored food and a % of the food that is going to be produced at that turn for the city to the capital . some promotion will increase the % 2 some % as slaves...
  15. B

    some problems with mod

    i have some problems with mods 1 the game doesnt remember my resolution every time i start i have to reenter it again 2 when i start some mods(in this mod this doesnt happen) i get "you graphics is not strong and your graphics option have been set to low. my graphic card is a 9400 gt nvidia...
  16. B

    combat correction

    except the new changes that thunderbird makes i would like a change to the combat of javelin units. can you make them like in civ 3(with some of your magics tricks of course) where they fire one or two javelins at the unit and then attacks in melee at reduced efficiency
  17. B

    download new version

    sorry but where i can download new version
  18. B

    make food matter

    2 suggestion about making the food in game more balanced 1 make units require food consuption(i dont know if this already exists) 2 make cotages to require as a meintenance and in order advance food
  19. B

    bad design of recruitment

    recently i was playing Europa Barbarorum .i was amased in their recruitment system and more spesicically the aor (area of recruitment).what is this. in some regions you can train some units that in some regions you cant. one other thing that i loved was the fact that when you conqured...
  20. B

    a new gameplay option just for fun

    a new gameplay options A: 1:a big map where all civs are going to be in 2: every civ will start will only one city but very big and developed. map will be as big to cover all one city civs but not room to build another city (only conqure ) 3: possible eras late medieval,industrial 4...
Top Bottom