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  1. M

    Ruleset Discussion

    :agree:
  2. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    Its not your turn. loot at web
  3. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    used to finish the turn without logging into the game
  4. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    Yes,magno can do it, and you too. A game admin can add another admin to that game
  5. M

    Ruleset Discussion

    Only players can see the game but a civ of the game can be associated with many web users. Maybe a player could associate his civ to your web user
  6. M

    Ruleset Discussion

    This is ony at non private games private games its no visible from other people
  7. M

    Ruleset Discussion

    Caledorn is the admin of the game test ..
  8. M

    Ruleset Discussion

    In english I have this http://forums.civfanatics.com/showpost.php?p=11550437&postcount=20 In spanish I can explain you all of you want .and in in my poor englihs too if you give me much time to: first to understood your questions and for translate my answers uff :(
  9. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    You must change civ.ini before lanch every pitboss. Firaxis :(
  10. M

    Ruleset Discussion

    My mod prohibit logins out of turn, or not, admin chosse
  11. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    When you launch a pitboss of a mod. this read civ.ini fton bts ditrectory. you must change the port there
  12. M

    Official Civ/Leader Selection

    Spanish Apolyton : Zulu
  13. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    Mod is a rar and you must decompress at Mods directory of Bts. I do not know how to make a shortcut on the desktop
  14. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    if MTDG3 pitboss is running You must find a directory called "Double Move Test Game" If there is at bts dir you must put bts dir if there is at "D:\\Pitboss\\2xMove-Test" its ok ..
  15. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    BASE_DIR must be bts directory. the pitboss is running?
  16. M

    Ruleset Discussion

    Players not at war finish their turn ( * ) at the normal timer ( 24 hours from turns begin). but they may enter as often as they wants after this obviously. Mod internally uses a counter for each player and places the minimum of all at general timer.
  17. M

    Ruleset Discussion

    A few words about how my mod works. The turn lenght is always the same to all players. So it would not be necessary declaring Wars at first 6 hours. Always the attacked player has 24 hours more. Ee didn't want to implement the first turn war double move rule in the mod. but if it is...
  18. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    The Web can distribute the civilizations of the game among players randomly
  19. M

    MTDG3 Warmup Game 2 (w/Double Turn mod)

    the turn lenght is always the same to all players. When are at war the two players have both x hours (or what you put in turn length)
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