I will say that it made the game 'unfun'. It became more about a constant struggle against barbarians. The game has lasted longer than expected, but it's not been fun, boiling down mostly to a grind against a horde of barbarians. The Calabim empire dreads the coming of the Lunatic stack that...
I'm not sure where this ranks on the scale between "Amusing Anecdote" and "Is this really how it should work?" I have a game with normal settings, Monarch difficulty, and I'm playing the calabim.
The Barbarians are rampaging across the land. There are a pair of ogres that are stampeding over...
Playing a game and running into an instance where the game is just hanging after I end my turn. It just sits "Waiting on other Civilizations". From repeatedly going into the world builder, the way to get around this is to completely eradicate the Sidar. None of their individual cities are...
Woot! Have finally made a contribution (in some fashion) for a mod series I've spent way too much time on.
Will add this in and watch the epic dragon war commence because I have the bones of Drifa right next to my capital. :D
Returning to FFH and decided to try out this modmod at a friend's suggestion, and I'm loving it. (Warm Cookie for Magister).
I'm playing as Kuriotates and want to confirm that there's no direct way to create Eurabatres? I've cast Legends, and can create Stir From Slumber at any time...
With all of the packages and different offers through different companies i can safely say that I have pushed myself back from a preorder and pick up on day 1 to waiting for sometime later when there is clarity in the various packages. All of this is leaving a bad taste in my mouth for what...
I played on a standard sized map, at an easier difficulty as I was more interested in exploring options and features than in having a challenge. Played Diedre and converted most to the way to Voice of the Planet. It took a bit of time, turn 289. I lead the Concordant and always voted to offer...
Ok. I had found that, I was just checking to see if there was anything I had missed. It had seemed a touch anticlimatic to get to 100+. I would definitely be a fan of events happening along the way, up or down, ala the Armageddon Counter from FFH.
Thanks for the information.
I am new to the mod and have poked around a bit and was wondering what the point of the flowering counter really was, particularly when you get it to over 100. I know that there is the Planetmind promotion for native life that gives the buff to strength. I just wasn't sure if there was anything...
Is this a BTS thing or an FFH Thing?
I was just playing a game as the Ljosalfar and am trading world maps with everyone. Out of the blue I get the message that my maps prove that the world is round and that I get the ship speed bonus.
This made me blink alot.
I'll bring this up again here just because I've not seen any answer yet:
What is the status of the Kurios Sprawling trait and their cultural borders not encompassing more territory with each growth?
Patch D:
Playing as the Doviello.
I'm getting a CtD at turn 178, no matter what happens. I've poked into the world builder and the only things that would be completed on the turn are in some Calabim cities.
I've reloaded a couple of turns prior to try to move my units around...
True. I haven't played any maps with "New World" territories on them. In such a case I can see the argument for shipping some settlers over to the continent with guards just to acquire all of the fresh resources.
They are something new and I agree that they should be used strategicly as a...
I will grant that point. My comments are largely from playing primarily the kurios, with brief sides of Belseraphs. Thus I don't have the weariness of combat spells. Perhaps the Belseraphs could get a culture augmenting world spells, based on captured slaves and animals.
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