Another bump, and an update on my new game.
Race: China, Difficulty: Regent, Dom/Conq
Ok, lets get started
4000 B.C.: Worker moves 1SE and fines 1 Wine tiles, I'm getting rather excited, this could lead to a good game
. Settler follows him there to get the wine in his borders when they extent.
3950B.C.: Nooooo
. This was going to be a good game! GOOD! But no, once again, Rome prevails, it appears the Romans have settled their capital RIGHT south of us, captured that wine in their cultural borders, and when Beijing is founded it appears ANOTHER Wine also!
3950B.C.: Beijing founded, science set to 90% for fast Pottery production, Beijing set to make Barracks to switch to Granary when Pottery finishes.
3900B.C.: Worker sent to mine bonus 1 tile W, or SW (I forget) of Beijing, mining begins.
3850B.C.-3650B.C.: Nothing.
3600B.C.:
Worker finishes mine on SW tile. two choices:
1) Road the mine, OR.
2) 2 walking turns away, mine the other bonus right by Beijing.
I go with choice 1 and road this mine to try and keep up commerce with the crazy 90% science rate.
3550B.C.-3500B.C.: Nothing.
3450B.C.: Culture expands, Rome is right next to me and yet I am unable to trade with it, because of lack of money wasted on Pottery science funding.
3400B.C.: Pottery is finished, Beijing grows in population (maybe this turn, maybe 1 turn before, not sure), Barracks (2 turns left) changed to Granary(8 turns left), worker sent to 2nd bonus to mine it, after finishing the road on the first, Code of Warrior started to get horsemen soon as possible and attempt to annihilate Rome before too long.'
3000B.C.: Granary finishes, I start making 1 worker so that I have 2 ready to work on my 2nd city's tiles before it is made, and this worker will be followed up by a settler. Science funding forced to decrease to start creating a profit in order for Roman trade. Bonus mine is finished, road began for commerce.
2900B.C.: 2nd worker made, 1st worker finishes road and moves 1N to find
D THANK YOU) 1 wine near some plains E of it, and mountains W of it.
CURRENT OUTLOOK OF MAP: On a 4-5 tile wide island-like-...thing, which so far is known to extend N and S( but the south border is closed up by Romans). So my only path of expansion until Horsemen is North. To the North, there is a variety of terrain. NE We have desert/plains, and NW we have lots of mountains, so I can't settle there. I plan to expand NW and hope to run into some resources there.
2nd town is going to have mountains, 1 plain( or 2), hills, 1 wine tile, and grasslands on it.
2850B.C.: Warrior code finished, Wheel started, settler finishes in 5 turns.
2800B.C.: Worker 2 sent to Wine by future 2nd town to start mine, Worker 1 sent to a hill 1W of future town to see of NW is expandable. Planning using worker 1 to mine the wine, and later the hills, and Worker to to connect the Wine tile to Beijing.
Found!~ Another Wine tile is aprox. 6/5W, 1N of my future 2nd tile, surrounding by LOTS of forest, about 3-4 tiles S of the wine is more desert, and 1 Insence.
2nd city planning to be founded in 6-7 turns (that's counting the turns it'll take to reach its destination), and my 3rd city will most likely be SW of the Wine tile surrounded by forests, to have its borders and my 2nd city's border combine.
That's all for now, I'll post the currently save game now since pictures make my internet crash.
Name of save game- "China 2800.SAV"