Modern/Kingdom of Italy

Sadistik said:
I agree. I'm not Pro or Contra him, but to simply rule him out because of Hitler would be stupid. He was inept, and he didn't make the trains run on time. That's a better reason not to have him ;)

it certainly wasn't his fault if trains in Italy ARE not in time. Try and make them be in time yourself if you dare :lol:
 
Italicus said:
The Romans goes more than well for represent Italy and Italians, considering that we are descendants of the Romans at least how much the Croatians of Tomislav are ancestors of the Croatians of Sanader.


you must be kidding, the only thing that romans and italians have in common is their homeland.
 
DrLime said:
Because even through now Italy isn't in anyway a world cultural/military/scientific power and is quite possibly the worst choice for a new civ addition.

well, for sure Italy is more of a world cultural power than your country is, so why don't you go hijacking some threads that deal with countries you know something about not just because you read it somewhere but because you have a personal experience with them ?
 
onedreamer said:
it certainly wasn't his fault if trains in Italy ARE not in time. Try and make them be in time yourself if you dare :lol:

It's a joke. the common thing said positively about duce is that he made the trains run on time. He didn't. It's arguable that he did a lot of other good things, such as buildings and inspiring patriotism, but trains? Nope.
 
as it seems there are some italian people here, i would like to ask a few questions and make some comments:

1) the greatest period of Italy being Renaissance (even if they weren't united, why not add as a second leader Laurent de Medicis?
2) why not a "condottiere" UU: Knight with bonus for city attack?
3) Finally, why do you have to "replace" Rome? wouldn't it be nice to have both Rome and Italy?

i really don't like to double civ, but if Robot Magic Man doesn't want to do so (not replacing Rome), i may create another version of modern italy:

leaders: V.E.R.D.I. (Vittorio Emmanuel Rex D'Italy, love the VERDI thing) and Laurent de Medicis
Starting Tech: agriculture and mining
UU: Condottiere (Knight with a +20% city attack)
 
I do agree that the Renaissance was Italy's most globally influential period, but my mod focuses more on Italy as a modern, united nation. As for Rome, I know a few people wanted it preseved in the mod, but I (along with a few others) personally see Italy as a modern Rome, considering Rome started in Italy and is the source of a great deal of Italian nationalism (Mussolini wanted to create a new Roman Empire).

I think you have some great ideas, and they'd be great in a mod, but they're just not my personal preferences. Feel free to make your own Renaissance Italy mod, but please be sure to distinguish it from mine in the thread title so it doesn't look like a copy or duplicate post.
 
since your version of Italy replaces Rome (and doesn't just add Italy), it is in a separate library (other civs IIRC)
 
Hi all,
if someone is interested, i'm trying to figure out how to modify this mod to just ADD the Italian Civilization, without actually removing the Roman Empire.
Since I'm Italian, I think it would be nice to play Civilization with my own country, but at the same time I'm Roman and I definitely don't want to loose Julius Caesar and the Roman Empire. Therefore I'm currently working on an enhancement of this mod to bring in the Kingdome of Italy as a new Civilization; the first beta version is almost ready.
Also, I think that Vittorio Emanuele II is a good choice, but I'm going to replace the Redshirts as special units, since very few in Italy remember who they were. The Alpini or the Bersaglieri would be a better choice, but I'm going to use the Carabinieri on my own version: they are the oldest corps among the Italian armed forces, one of the most trusted institution in Italy, and are unrivalled in popular affection and national pride.
 
Actually, if you use the scenario edition, and then add the Roman files, it should work. However, the SE is a little buggy, so if you get yours to run smoothly, feel free to post it here. However, I would appreciate credit for the original mod if you put it on a different thread.
As for the UU, I think you're right that the redshirts aren't terribly famous. I personally play the Alpino expansion
Btw, thanks for downloading the mod!
 
Throttle said:
Also, I think that Vittorio Emanuele II is a good choice, but I'm going to replace the Redshirts as special units, since very few in Italy remember who they were. The Alpini or the Bersaglieri would be a better choice, but I'm going to use the Carabinieri on my own version: they are the oldest corps among the Italian armed forces, one of the most trusted institution in Italy, and are unrivalled in popular affection and national pride.

I'm not very sure Carabinieri are so popular, seen the huge number of bad jokes about them. Also, lately they are more of a police corps than a military corps, which makes them not so very popular. Bersaglieri and Alpini are better choices IMO.
I also think that the Roman Empire and Italy are two entirely different "civs", with huge cultural differences. I don't understand why some people have to think to be somewhat "romans" to be proud to be italians.
 
Hi again,

as I've announced in my previous post, here is the modified version of Robo's Kingdom of Italy Mod that ADDS the Kingdom of Italy Civilization as a NEW Civilization without removing the Roman Empire:

http://www.mclink.it/personal/ME2586/Civ4/ItalyMod16.zip

Robo Magic Man said:
Actually, if you use the scenario edition, and then add the Roman files, it should work. However, the SE is a little buggy, so if you get yours to run smoothly, feel free to post it here. However, I would appreciate credit for the original mod if you put it on a different thread.
Robo Magic Man, I'm not interested in creating a personal brand new version of your mod and I'm not going to open a new thread. All I want is to share some enhancements that I find useful and, eventually, to give my small contribution for future new releases of this mod. Therefore I'm giving you full credit for both your original idea and work, that are great even as they are right now. Feel free to use the above version as you wish.

onedreamer said:
I'm not very sure Carabinieri are so popular, seen the huge number of bad jokes about them. Also, lately they are more of a police corps than a military corps, which makes them not so very popular. Bersaglieri and Alpini are better choices IMO.
onedreamer, despite those jokes, the Carabinieri are attributed a strict formal respect in our culture: their history is replete with so many honourable actions that the corps is even nicknamed "La Benemerita" (The Meritous).
And yes, the Carabinieri ARE the Italian MILITARY police (they are the FIRST among the four corps of the Italian Armed Forces, the others being the Army, the Navy, and the Air Force)... but not only: they are much much more.

Anyway I don't want to open a discussion on them (and I wouldn't be able to, as my english is a very basic one), but if you are interested, and want to read more about them, you may take a look at the following links or search the Internet on your own:

http://en.wikipedia.org/wiki/Carabinieri
http://www.specialoperations.com/Foreign/Italy/GIS.htm

I've choosen them for the game because of the GIS (Gruppo di Intervento Speciale - Special Intervention Group), the Carabinieri's elite counter-terrorism special force. I thought that if the SEALs are in the game, so may be the GIS.

Anyway, I'm not trying to impose them. It's just my personal preference.
 
Looks great throttle :goodjob: Could you post a screenshot of the Carabinieri?
 
Here are two screenshots:

Carabiniere_Civilopedia.jpg

Carabiniere_Unit.jpg

One refer to the Civilopedia entry, the other one shows how the new unit appears in the game.

The following are two real photos: one of the GIS special unit, and one from the current mission in iraq.

carabiniere_gis.jpg

carabiniere_iraq.jpg

And finally, here is the Civilopedia entry for Vittorio Emanuele II

Vittorio_Civilopedia.jpg

I'm currently writing a detailed list of all the features I've included in this mod. I'll post it as soon as possible.
 
Hi folks,

I've just completed a new version (1.7):

http://www.mclink.it/personal/ME2586/Civ4/ItalyMod17.zip

Here are the changes:

Added diplomacy sound
- Early music : Verdi - Nabucco - Va pensiero chorus
- Middle music: Verdi - Aida - Triumphal March
- Late music : Verdi - Aida - Triumphal March

Modified Carabinieri Unit Graphics:
- Pants are of a slightly darker blu tone
- Pants now have the classic vertical red stripe of the Carabinieri's uniform

For those who don't want or don't like the sound, here is the same version without the sound:

http://www.mclink.it/personal/ME2586/Civ4/ItalyMod17_nosnd.zip
 
onedreamer said:
I'm not very sure Carabinieri are so popular, seen the huge number of bad jokes about them. Also, lately they are more of a police corps than a military corps, which makes them not so very popular. Bersaglieri and Alpini are better choices IMO.
I also think that the Roman Empire and Italy are two entirely different "civs", with huge cultural differences. I don't understand why some people have to think to be somewhat "romans" to be proud to be italians.


YOUR political appraisals you hold them for you please. We are descendants of the Romans, know all to it, also the foreigns, solo some Italian like you it denies.
 
Throttle said:
Hi folks,

I've just completed a new version (1.7):

http://www.mclink.it/personal/ME2586/Civ4/ItalyMod17.zip

Here are the changes:

Added diplomacy sound
- Early music : Verdi - Nabucco - Va pensiero chorus
- Middle music: Verdi - Aida - Triumphal March
- Late music : Verdi - Aida - Triumphal March

Inno di Mameli would be better for me...
 
Throttle said:
Hi all,
if someone is interested, i'm trying to figure out how to modify this mod to just ADD the Italian Civilization, without actually removing the Roman Empire.
Since I'm Italian, I think it would be nice to play Civilization with my own country, but at the same time I'm Roman and I definitely don't want to loose Julius Caesar and the Roman Empire. Therefore I'm currently working on an enhancement of this mod to bring in the Kingdome of Italy as a new Civilization; the first beta version is almost ready.


The solution is to leave Jiulus Caesar like leader of the Italians.
;)

And to add to Vittorio Emanuele or others.
 
Throttle said:
Hi again,

as I've announced in my previous post, here is the modified version of Robo's Kingdom of Italy Mod that ADDS the Kingdom of Italy Civilization as a NEW Civilization without removing the Roman Empire:


It's absurd play with Italians and Romans at the same time, sincerely I don't understand like an Italian and real Roman it can accept this.
However the units of the carabinieri are much beautiful.
 
Italicus said:
I am not joking, but I don't doubt that many Italians want to forget the own origins if it seems is too much nationalists.
Italicus,
while it is certainly true that the Roman culture has greately influenced not only the italian peninsula, but the whole mediterranean area, modern Italy and the Roman Empire are, for many reasons, two different Civilizations. At least, some of us think so, even if those ARE our origins (and noone here wants deny this).
Anyway, I don't think that this tread would be the right place for such a discussion. Let's say that having available both the Italian and the Roman civilizations gives the player the freedom to choose which one to play. But this doesn't mean that they have to exist at the same time in a game: the choice is yours.

Italicus said:
It's absurd play with Italians and Romans at the same time, sincerely I don't understand like an Italian and real Roman it can accept this.
However the units of the carabinieri are much beautiful.
It's your opinion. Actually I think it's funny... but at least we agree on the unit!

Italicus said:
The solution is to leave Jiulus Caesar like leader of the Italians.
I can't even imagine Caesar as leader of something different than the Roman Empire.
 
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