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#181 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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Yes, on the subhunt thread I indicated that this game I am willing to hand to the AI if no one takes it. So if SirDunco (or Duke if SirDunco isn't coming back soon) won't play out the Minor Allied turns, just let the AI do it.
But I will do this one last turn in a couple of hours. |
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#182 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Unfortunately, if Sir Dunco doesn't make it back here by this weekend, we may have to put this game on hold until replacements can be found.
Otherwise, I will play as both the Allies until Sunday. I've already gone a week longer than I had planned to.
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#183 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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- Ju87 wing destroyed near Brest.
- Italian battleship sunk in port at Lepanto. - Minor Axis He-111 wing destroyed near Lepanto. |
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#184 |
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Smith, Wesson, and me
Join Date: Jul 2001
Location: Duluth, MN, USA
Posts: 3,516
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All right, I'm just announcing officially on all my threads that I am gone (going out the door right after this). Bye all!
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#185 |
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I...am...an Enchanter!
Join Date: Jan 2001
Location: Maryland, USA
Posts: 2,018
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Axis Week 16
Axis leaders celebrate as the corrupting influence of De Gaulle is eliminated from France as Cherbourg is destroyed and a spitfire was shot down. Continued standard recon patrols near Soviet border. Greek Bomber that attacked Lepanto was shot down.
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#186 |
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Warlord
Join Date: May 2002
Location: Vienna, Austria
Posts: 129
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Il Duce Marco congratulates the Germans to their stunning success in eliminating the corrupted influence of De Gaulle and integrating France in the prospering German Empire. He hopes that the Allies now realize they pose no threat to the war machinery of the Axis and will stop the senseless slaughtering of their forces!
Btw Marco will bring fine Italian wine from the fruitful areas of the Lombardia to the festivities so our allies can be convinced our wine is far better than the cheap and undrinkable "product" from Alsace-Lorraine. We hope the Axis leaders will favour our wine and will distribute it in their whole nation. To victory Salute |
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#187 |
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Chieftain
Join Date: Apr 2002
Location: Bratislava, Slovakia
Posts: 22
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ok ok ..i'm back in a way,. I have too many things to do and my civ cd has not arrived yet(long long story). I should have it from anytime now until in about 2 weeks. I might try to get a replacement one, so if the Duke here could hold on for a week longer then i might be able to play both of the allies.
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#188 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Allies Turn 16
With France completely conqured, the Allies make a despirate attempt against the Axis. We attack cities we are certain are heavily defended with Capital Ships. We are horrified when we see that there is a Fortified Pz III behind a coastal fortress in Amsterdam. However, the Vet Capital Ship chopped up the PZ III with hardly any damage. Hmmm, what have we been fearing this whole time? I now wish I only had done this earlier instead of patroling the shores and finding no targets for the last few turns.
More Capital Ships are dispatched to the area.A RAF fighter attacks a fighter at what once was Cherbourg. It barely wins the attack only to find out it was a stack of 4 units that was destroyed. After rubbing my eyes a few times (12:30 AM here) I am amazed that I would attack a stack in the first place and that there wasn't something in the stack to defend it better....? Minor Axis Pz II killed in Africa. P.S. Thanks Tim for reminding me when my turn is up, it's working out well.
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#189 | |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Quote:
You may not like what I've done with your game though...
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#190 | |
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I...am...an Enchanter!
Join Date: Jan 2001
Location: Maryland, USA
Posts: 2,018
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Re: Allies Turn 16
Quote:
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#191 |
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Warlord
Join Date: May 2002
Location: Vienna, Austria
Posts: 129
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A busy week in Italy. Hectic activities everywhere: Marco boosts his war efforts.
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#192 | |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Re: Re: Allies Turn 16
Quote:
I just saw the fighter and attacked.... probably not a good idea to try and play my turns when I'm half asleep.I can send my save to Koby if you want so he can look at it.....
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#193 |
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I...am...an Enchanter!
Join Date: Jan 2001
Location: Maryland, USA
Posts: 2,018
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I don't think we need to send the file off to anyone. Like I said, I'm going to go back and look at the damage on a couple of those units, anyway. Maybe they took more hits than I thought when taking Cherbourg. Who knows what algorithm the AI might use to determine the defending unit? It's not like it has a history of making incredibly bright decisions.
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#194 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Yes, the game does seem to favor heathly inferior units over damaged stronger units.
But, still, the game is weird in its choice of units to defend. I had one situation where I had two full strength units, one a fortified spitfire and the other a fortified Vet BT-7. The city was attacked by a bomber; the fighter should have been the defender with its 300% bonus (10x3 =30) vs the BT-7(12+6+6=24), but in a few times (IIRC, 3 of 20) when testing the battle results the BT-7 was chosen. I don't know why the game does that.
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#195 |
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Exams suck
Join Date: Dec 2001
Location: Belgium
Posts: 1,441
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Sorry, I was away yesterday.
My excuses. ----------------------------------------------------- Nothing happening in the game. |
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#196 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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Whew, with no French or Polish cities, the Minor Allies have little to do....
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#197 |
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I...am...an Enchanter!
Join Date: Jan 2001
Location: Maryland, USA
Posts: 2,018
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Axis Week 18
The Soviets told us they intended to be peaceful neighbors and that they had no plans to move beyond their borders. Yet their actions tell another story.
- The soviets accept designs for and build the weapons of our enemies…for what purpose…in exchange for what? - DeGaulle has talked of building Soviet fighters so obviously the soviets are supplying technical weapons designs to our enemies. - The soviets announced the completion of long-range bombers for “scouting missions” - We tracked a battleship group as it attempted to flank around our presence in the Baltic headed toward….Germany? - We have even seen the so-called Neutral countries using Soviet weapons against us. While the Soviets have not yet invaded any of their neighbors, it is obvious that the Soviets are cooperating fully with our enemies and are supporting their efforts against us. Furthermore, they are building offensive weapons that serve no purpose if their intentions toward us are peaceful. We therefore have no choice but to preempt the obvious Soviet plans to attack us. Leningrad was captured. Minsk was destroyed. Also a Capital Ship and Wellington wing near Leningrad reportedly surrendered when their home cities were captured. Hopefully the Soviets will learn their lesson and not cross us again. Moved other troops here and there. Note – I will be out from july 1-10 and I doubt I will have time to play another turn between now and the time I leave. At this point I will hand things over to Imperial-Markus who will play both Axis civs while I’m away. |
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#198 |
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Exams suck
Join Date: Dec 2001
Location: Belgium
Posts: 1,441
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I'll be on vacation from 5 july till 20 july and I need a replacement in this game.
Since I have no allies here, could someone new please replace me? I'll PM you my password and my strategy. |
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#199 |
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The Quiet Moderator
![]() Join Date: Jun 2001
Location: Southern CA, USA
Posts: 9,810
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In this game Imperial-Markus appearsto be cheating. He has some major rush builds done without any money being used. I have had a very long series of PM's with him (thus the reason I held off on posting this) while he tried to give me reasons how it may have happened, but none of them could be supported. In the end he said his game on his harddrive is different from the game he posted in the saves. I'm not sure how that could be either, but regardless, the posted saved games were cheated. I spot checked his saves in ZWK 8 and there have already been some huge rush builds with no cash to do them.
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#200 | |
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Deity
Join Date: Feb 2001
Location: Singapore
Posts: 2,726
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Quote:
Think of it this way, if all the units had a firepower of 1, then the weaker unit would need several dice wins to kill the damaged but stronger opponent - statistically unlikely.
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