There is a Granary in the capital, after the Trireme. It's useless to make a Granary before spamming settlers. The first cargo is used toward Spain. It only feeds the capital after.
I do not like the pyramids if you can steal workers.
Do not focus too much on pop numbers some of it could be due to lucky maritime/mercantile quests.
See the bold part. That's the kind of "blew my mind" stuff you give us that are in fact so obvious that i want to bang my head on a wall.
As for prioritizing a cargo\caravan for early science. It's weird because i used to do that all the time and weirdly i didnt... Neither with liberty or tradition on this map. Which is a dumb move on my part as i
always made the math that +4/5 beakers early is like something you just cannot overlook. Until unis, it' goes from doubling your base beakers to still being a 10% buff. Imo, it's a mandatory play. So yeah, again wanting to bang my head to the wall.
I'm strongly considering finishing my current tradition cultural play (which should be ok but with a damn bad finishing time, see above post) and then start again as much as i need to to improve my liberty opening skill as this map is pretty balance for a good learning. Neighboors arent too close, no OP lux start nor obvious Petra need, need to go for early maritime explo etc.. I think it's a nice one to work on your early build thoughts and reflexes. Got to admit a LP would have been precious on this one (even if just for the 150 first turn, kind of a early game till education demo) as the civ doesnt have any perk that alters the early game (unlike your brazil one, in which its UU kinda change development path and midgame culture income and you start exploring with your settler)
But getting a worker from spain ? Damn how did you pull that off ? The way she settles you can only get one from the above city (in my 2 previous experiences anyway) which requires an insanely good situation. If you could just DOW, steal, insta peace, i guess it would work but damn. First play i tried, i stole one and had no choice but sacrifice my warrior to save the worker. Also, you manage to get a religion on all your screenshots. Even in my tradition play with Altar + stone faith (aka +7 FPT quite early as i rushed masonry after potery), i got screwed big time.
Worse, in my tradition game i popped a +40 fait ruin + gold\silver pantheon (still just +3FPT, +4 with altar in 2nd city), and got screwed again
Quick question btw. How soon do you build roads ? (btw, thanks for the build road till 1 turn left and stop trick
)
Oh and i'll add one last. How do you deal with barbs ? You dont have any units early in your BO aside from the scouts and trireme. And i find it tough to get rid of 2/3 barb camps with just the one warrior. Especially if you want to grab early friendship with CSs. You just grind them ? (attack, retreat\heal, attack again)