I think it's going fairly well. 3 city NC, completed turn 70 or so. After that built oracle in capital to finish honor tree, 10 turns from machinery.
Captured the first hunnic city with archers + 2pathCB + horseman, mostly for experience and because it was in the way,but I did lose some in the end as they were killed in one turn by city + CB's. Just upgraded everything to CBs (10, mostly lvl 2 or 3, some of them close to lvl 4), and will reach machinery in 10t with enough money to upgrade all CB's to XB.
Went honour 2 right side (for culture + happy), 2 left side (for XP), finished with oracle. Teched lux -> phil -> guilds -> con and now to machinery in 10t. Pathfinders (starting + 1 extra) got 5 villages in total, I think pop+culture+faith+2xupgrade. Got sun god pantheon so cap could grow (11 pop, 32 production), but cap hasn't contributed much to military yet.
Diplomacy-wise, I had to bride Poland to get him off my back, I'm currently friends with poland, Byzantium and the Arabs. I felt dirty selling the marble to a "friend" the turn before razing the hunnic city, but I guess world domination is not supposed to be good for the soul. I allied Tyre with barb quest + returned worker, which helps a lot with happiness.
Anyway, although I'm sure I won't be beating any speed records, I have the feeling I'm in decent position. One question about infra: My cities only have monument + library + barracks, capital also has stable+granary. Should I continue building CB's now to make sure I can finish attilla, or should I take a small breather to build stable + granary + circus in the other cities and circus / market / caravans in the cap (and maybe some pathfinders for happy and scouting)
[BTW I noticed that if you are razing a city that is no longer in resistance, you don't get the ranged attack - but you can stop razing, use the attack, and continue razing in the same turn... I had to keep the hunnic city alive for a turn to protect my capturing horseman and to help kill some HA's. The first time I captured I actually withdrew the horseman because there was a ram standing next to it, it also gave another XP boost to my archers
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