strategyonly
C2C Supreme Commander
Turn times would be absolutely unaffected. Would affect how long it takes to open the pedia and the tech tree though.
Dont really care about that either . .
Turn times would be absolutely unaffected. Would affect how long it takes to open the pedia and the tech tree though.
Dont really care about that either . .
Do you need a new tag to define the filepath to the second image? I was going to suggest simply having two images as well. Then again... I'm uncertain its necessary but I don't know.Hmm checked GenericButtonSizes.BUTTON_SIZE_CUSTOM problem and its look that we have a problem here because its looks its hardcoded, only few Button size is allowed
http://civ4bug.sourceforge.net/PythonAPI/Types/GenericButtonSizes.html
... but there is the way kill two birds with one stone.
Because we want use icons in DDS3 instead DDS1 and now all icons got 22MBs we can do this:
- bring back old tech icons back (in long run maybe Ill re-done few ones and Ill some graphic things to discriminate them from building icons)
- my new icons will be displayed only in tech splash screen, but in DDS1 (that big picture should have accetable quality in DDS1)
What do you think guys?
Do you need a new tag to define the filepath to the second image? I was going to suggest simply having two images as well. Then again... I'm uncertain its necessary but I don't know.
Saw the circular tech icons in game last night. I actually like them, even when small. But then that was probably after they'd been upgraded to dds2.