Also, I think the Elohim visiting UFs and getting traits might be broken, as they can get so many traits this way that it makes them rather OP
Pacifist is really, really, really crappy. You become completely dependent on either out-teching rivals (good luck against a human player, given your reliance on the religious line and their option to go arcane) or religious heroes and very slow offensives. Their plethora of available traits lets them stay competitive, but you're not going to smash anyone but the AI who already lose to almost any strategy they can't counter by building lots of axeman/hunters/archers.
Although it does make Thessalonica the only real choice for leadership - Ethne gets Spiritual and Expansive, right? Those are the easiest two to pick up as the game tends to weight the relevant features pretty heavily for your start-point.
BUGS AND TYPOS
Overcouncil (and probably Undercouncil) still refer to you as the Secretary-General of the UN when their resolution pops up. Is there a TXT key somewhere that could change that to, say, Reverent-Sage (or Master of Paths for the Undercouncil)?
When Ophelia is offered the Gift, her options are take the Gift or continue. If she continues she doesn't get the Gift but it still SAYS that she does.
Not really a bug, but as a note Ophelia without the Gift gets Korinna, the Risen Emperor, and religious freedom in exchange for her single trait being lame. This is, again, not really unbalancing because the Scion early game is pretty rough, but it's about a trillion times better than Ophelia with the Gift and it also makes her better than Korinna and arguably better than the Risen Emperor (Charismatic vs. religion is hard to judge, really, especially since the Scions have their own priests).