Version 7:
New buttons for: Antelope Chariot, AOD, DDWarf Warrior, Human Arquebus, Stygian Guard, Wardancer, Wrath,
Adding HEROES to the Tech tree and Units: Tokugawa, Guybrush, Vespero(s),
New Traits: Raiders, HorseLord, Agnostic, Hidden and Barbarian
Changed traits on Civ Raiders to raiders and horselord.
New Civ, MAGDENON: Leader Goshter with units: BlueMage, Firemage, Hirelingwizard, Inquisitor, Magered, Medic, Monk, Shaman, Wizard_Combat, Wizard_Mounted, Wizard_Grey
Changed Anon leaderhead and button,
Finally got a dll that works right (now Drowns can walk on water and captured animals can enter your territory)
added promotions: Burning Blood, Chaos 1/2/3, Courage, Empower 1/2/3/4/5, Enchanted Blade,Flaming Arrows, Golem, Heavy, Homeland, Invisible, Light, Pirate Cove, Regeneration, TreeTop Defense, Vampire, Water Walking, Withered, Dance of Blades, Formation 1/3, Pinch1/2/3, Charge 1/2/3,
changed flag for Tigrans, added Sauron as Hero for Tigrans, changed Sable to sauron looking leaderhead, and Yaka to pic in post #7.
Changed scouts to combat 2(for tigrans),
added in the Text info for most units. added a gorilla cage, added Marsh, Swamp and MUD to the features,
Version 6:
deleted overlords civ and replaced by New Civ: Amazons: Arquebus, assassin, berserker, archer, worker, headhunter, horsearcher, hunter, immortal, maceman, royalguard, saboteur, scout, settler, shadow, swordsman, and warrior.
Tigran civ: assassin, axeman, berserker, djinn, aztec druid, aztec warrior, harlequin, aztec hunter, aztec pikeman, black knight(Nazgul), eastlering pikeman, aztec ranger, swordsman (Uruk), eaterling swordsman,
Improvement sea farm, changed grongar leaderheads & btn
Animals: Blackbear, Cavebear, cougar, direwolf, flaming pig, gorilla, hynea, pandabear, pig, polarbear, seaserpent, shadowwolf, siberiantiger, giant spider, elephant, tar demon, HERO: AOD
Griffon, HellMount, Parrott, Raiders: Giraffe_Archer
Tech Tree added: Archery Shooting 1/2, Archery Lore 1/2, Archery Speed 1/2, Archery Defense 1/2, Military, Military Code, Military Logistics, Military Doctrine, Military Discipline, Military Intelligence, Military Recon, Military Tactics, Military Strategy, Military Leadership, Military Special Warfare, Military Science, Military Combined Arms, Military Power,
Version 5:
New Civ: Vampire Civ: Assassin, beastmaster, bloodpet, brujah, brujahaxeman, brujahmaceman, swordsman, gargoyle, horned_vampire, hunter, knight, moroi, ranger, scout, shadow, vampire, vampirelord,
Chaotic Civ: Axeman, beastarcher, beastspearman, beastwarrior, chaoscultist, chariot, daemonprince, hellhound, horseman, huntingdemon, imp, infernallord, knight, longbowman, maceman, pikeman, shaman(druid), Wizard Tzeentch,
Sshrathi Civ: new Japanese Civ: crossbowman, horseman, immortal, knight, longbowman, archer, spearman, swordsman, arquebus, Ninja, pikeman, horsearcher, scout, settler, warriormonk,
Raiders civ: CamelArcher, Assassin, crossbowman, horsearcher, hunter, chariot, pikeman, swordsman, axeman, scout, settler, warchariot, warelephant, warrior
Minotaur Civ: Axeman, bearrider, bison rider, centaur, dark minotaur, firewarrior, boar roder, rhino rider, light minotaur, snow leopard rider, pikeman, steam tank, antelope rider, war tortoise
changed leaderheads on silverback, stompfoot, Pitface, skulkan, jakryn, xabu, Bartal and Mab, put animated ones in for Fangir, Gortrul, Azktor, Rupsta, Nieludh, Tragar, Xandorn, All_devourer and Ehlenna. Made the Sshrathi civ into a Japanese Civ, Centaur civ into Vamps, All_devourer to Amazons, and Frostlings to Raiders.
Changed #'s in civics for assets and power around
Version 4:
Barbarian Civ: scout spy, cyclops warrior, lizard hunter, Dark Piros Axeman, LizardCrossbow Archer, Lizard Assassin,
Halfling Civ: scout, archer, axeman, swordsman, mortar, hunter, assassin, spearman, warrior, crossbowman,
Human Civ: archer, cannon, longbowman, musketman, pikeman, royal guard, scout, swordsman, warrior,
Raiders Civ: archer, longbowman, cannon, knight, spearman, swordsman, mounted arquebusier
Dwarven Civ: assassin, axeman, mounted boar, hunter, knight, longbowman, pikeman, maceman, ranger, spearman, scout, warrior
had to re-do some python features, added Great Wall, Tall Wall, replaced button & leaderhead pics of Shankor, Ironfist, fixed illegal audio problem, new flags for Dwarf, Chaos, Merfolk, Orc, Sshrathi, Undead and Woodelf
New buttons for Goblin, Chaos, Dwarf, Merfolk, Orc, Sshrathi, Undead and Woodelf.
put a more uptodate archery range in, and a stable
Version 3:
Added Great Generals, Leader Promotion, Military Academy building, Hero Guybush, Added to the Merfolk civ: Pirates: archer, arquebus, assassin, board party, crossbowman, hunter, immortal, longbowman, maceman, phalanx, swordsman, ranger, scout, settler, worker, warrior, promotion Dwarf, Dark Dwarf civ added: swordsman, assassin, berserker, chariot, druid, hammerfirst, hunter, scout, shadow, slinger, war chariot, worker, knight, warrior, axeman,
Version 2:
Goblin flag, Elven flag, newer hill_giant, pyhelpers added unitcombat (naval/beast/fire/gun/armor/helicopter/early_aircraft/airplane/water/
jetplane), put in a regular spearman, royal guard and swordsman, made a civ file Woodelves and put in a elven archer, elven warrior, elven settler, elven worker, elven spearman, elven swordsman, elven ranger, elven longbowman, eaglerider, wardancer, and royal guard.
Made a new file for Ancients and put in an archer, spearman, swordsman, gladerider, treeman, dryads, deerrider, and unicorn.
Made a new file for Orcs and put in an goblin archer, goblin spearman, warchariot, chariot, axeman, swordsman, wargrider, worker, settler, berserker, maceman and a warrior.
Made a new file for Dark Elfs, and put in an archer, axeman, chariot, executioner, Dark Elf, settler, spearman, swordsman, warrior and worker.
Made a new file for (High) Elven and put in Archer, axeman, worker, warrior, swordsman, settler, chariot, and spearman.