Yes, General, a risky plan to ignore the Soviets while I take on the little guys. Things were going to be slow and deliberate.
I wanted to explore the massive and IMPRESSIVE tech tree. And while they take little time, 1-4 turns each and you have to discover about 20 techs before you get to be able to produce German units with hitting power. I think the Motorized infantry at 15att12def2mvt is by far the daddy until you reach the PzIVF2 at 18att16def2mvt, but its about 40 turns to get there.
The tech tree is great, full of one-off wonders which autoproduce flavour units fairly rapidly.
And since I played Barbarossa many times, I wanted to give the Soviets a lot of time to build up. As usually they start the game reeling back from their borders and can only counter attack piecemeal (even with superior units, making too easy a match.
GERMANY-MajGen:
The Finns while still holding my northern cities have discontinued the attack. I sent a scouting unit to check Narvik (?) and found they have dug in quite well. Smart land grab for them and they seem to be building up to defend like mad. SMART AI, by calling off the offensive and holding strongly what they can. As far as developing a northern war, I dont have any illusions/thoughts of offensive in Finland and subsequently into USSR (Leningrad) I cant see it happening. I think the movement of some infantry is possible, and if Finland-Soviets go to war with each other I will try to feed off the leftovers, but unlikely. I will build up a defense in Norway and hold what I have.
I have kept all of my air power (fighters and bombers) and almost all my infantry on the soviet border, while only my panzers and artillery attacked Hungary, Romania, Bulgaria and Italy. The Soviet AI must have seen this, because they so far have stayed out of the fray and I have seen a soviet worker or two building roads and railroads like mad. On such a broad front itll be a bit scary when I do attack, because theyll be able to move by rail north-south-east-west to counter me. My Plan of attacking on a broad front from Odessa to riga might keep them off balance.
Most of my cities are in build-que: infantry, building, fighter plane, worker, Bulding, infantry, etc
Once I build about 100 or so infantry I should be at the motorized infantry tech and will switch then.
Because the Italian AIs airforce removed some key roads, I have had to shift almost all of my mobile units to the south. While this offensive is sounding impressive, there are only 3-4 of the Motorized SS at 16att14def2mvt, while there is about 15-20 of the useless little recon units at 2att3def2mvt. I am moving them in about 5 stacks of about 10-15 armor and 6-8 artillery (albeit some of the artillery is only of the 9 bombard type). Therefore I am taking down/conquering 2 or so cities a turn.
I have subdued Hungary and Romania and Bulgaria is gone with only a few cities left. I have razed 4-5 cities to create growing space, as some of these cities are quite packed-in. In regards to one of my earlier worries: I will in all likelihood ignore creating a southern navy. The Soviets can not really kill anything, they could come up and bombard/wound my airpower in those port cities but in all likelihood the damage they cause will be negligible.
I have yet to get to grips with the Italians, they have not made much of an appearance yet on land. In the air they continue to harass and attempt to destroy my approaches to their land. While a few loose Romanian infantry have appeared here and there on German soil, no armor or Italians have been seen. With a few bunkers in the coastal cities and some 13att10def infantry it has been slow going and I am losing 2-3 tanks/cavalry for every bunker. My panzIIIs continue to knock off infantry outside of the cities fairly easily, but the cities have been well reinforced and the losses are clocking up.
With only 5 cities left in Romanian, Hungarian and Bulgarian hands I have lost about 15% of my entire armor. Not a tremendous loss, given they are middling units. Altogether, I envision losing about 25% of my original armor force subduing the eastern Europeans and Italy. And while most of these will be some of my best units at the moment, they are outclassed by most infantry and definitely would be outclassed by the Soviet armor. This isnt a huge price in losses as they are weaker units and I hope to delay the real fight (against USSR) until I reach PzIV F2s in about 12-18 turns and Panthers about 12-18 turns after that.
It will take me about 4-6 more turns to take all of Romania, Hungary, and Bulgaria. Add in another 8 or so turns to grab most of Italy. Most of the Italian cities (about 6-7 cities) are 1-3 squares from my border. Only the three-four southernmost Italian cities are remote and will remain outside my grasp at that point. At that point it will appear to be an all Soviet east versus an all German west. I can see the real barbarossa beginning then.
I have made it out of 1941 techs and can now produce the motorized infantry which will be my strongest unit for a while.
Within a few turns of getting PzIV Fs I intend to get to grips with the soviets.
In about 12-14 turns Ill be able to transfer whats left of my mobile force back to the German soviet border. This is excluding one strike force of 15-20 or so panzers and 10 artillery that will have to slog down the singular road running north-south down the Italian territory.
All my newly produced motorized infantry, as well as the autoproduced Motorized SS, Jager and standard infantry will go up to the line in a view towards three spearheads of about 50 units each towards Minsk, Riga. In the south my large Eastern European blooded (and ultimately outclassed) force will try to clear out the Odessa region. While they are individually outclassed, they will contain most of my artillery and are numerous enough to be about 4-5 stacks of 50 units. While I may create a bulge in my line, this presents a nice juicy target with Lublin for the Soviets. Which should be handled by the newly produced PanzIV Fs.
Since I am not fighting the Soviets, the AIs turns are very fast.
What are the ocean going Steamers (I think) 1AT.1DF.4MVT for? They dont transport troops?
Also the ammunition/supply trucks? Do they only join cities?
And the Negier? Which appear as units? Grey Squares?