Advertisement
Civilization Fanatics' Center  

Welcome to Civilization Fanatics' Center.

You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support.

Go Back   Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Hall of Fame Discussion

Notices

Reply
 
Thread Tools
Old Nov 10, 2009, 08:05 PM   #1
Tone
Deity
 
Tone's Avatar
 
Join Date: Feb 2003
Location: Singapore
Posts: 4,533
HOF III November/December Gauntlet

I know that we have a few days to go with the current gauntlet but I thought that I'd try to be on the ball and get the next one ready for the mid-month start.

Does anyone care to lay down the gauntlet for the next competition? Please state the level/mapsize/VC that you wish to play and if your challenge is accepted by another player it will become our next gauntlet.


So AT has picked up the gauntlet laid down by Spoonwood.

Level: Demi-God
Mapsize: Small
Victory Condition: Spaceship

Please submit your games by December 15th. Good luck to all competitors.
__________________
Avatar by Mistfit

Last edited by Tone; Nov 13, 2009 at 08:04 AM.
Tone is offline   Reply With Quote
Old Nov 10, 2009, 10:34 PM   #2
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
I believe we discussed small, demi-god, spaceship in the Oct/Nov gauntlet thread. I like that idea, but I've started into a Huge Histo game, so if someone has a better idea, I certainly won't feel offended.
Spoonwood is offline   Reply With Quote
Old Nov 12, 2009, 11:35 AM   #3
AutomatedTeller
Frequent poster
 
AutomatedTeller's Avatar
 
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
I'll play a small demigod spaceship. More violence than a diplo game!!
__________________

AutomatedTeller is offline   Reply With Quote
Old Nov 13, 2009, 12:49 AM   #4
del62
Deity
 
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
Which tribes would you recommend for a small demo spaceship, and which settings?

Any overall stratergies?
del62 is offline   Reply With Quote
Old Nov 13, 2009, 08:21 AM   #5
Tone
Deity
 
Tone's Avatar
 
Join Date: Feb 2003
Location: Singapore
Posts: 4,533
@del62: I'd set up a game with maximum civs-all scientific. I used to like Russia for the contacts and hut popping but on the higher levels I now prefer Sumeria for the Agri trait. I'd play against Greece, Persia, Ottomans, Germany and Korea. This gives all techs available for trade except CB, which I'd research for an SGL opportunity.

60% pangea wet will give plenty of room for settling and trading so the tech pace should be high enough. Personally I wouldn't have barbs on so that my SGL opportunities are not reduced. The early builds will try to gain contacts quickly, hoping to trade for Alphabet et al getting onto Writing and the Republic slingshot asap. Avoid trading writing for as long as possible, keeping an eye out with civs to detect when they are getting close to discovering it so that you can get good value for the trade.
__________________
Avatar by Mistfit
Tone is offline   Reply With Quote
Old Nov 13, 2009, 10:47 AM   #6
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
warm, wet/normal, 5 billion, 60% pangea, play as Sumeria or Ottomans (not Persia, as immortals probably won't prove as potentially useful as the Sipahi). Play with Germany, Sumeria, Ottomans, Persia, Russia, and Babylon as your opponents and research Alphabet first for the SGL opportunity. Or play as Greece or Korea and delete whoever you choose. I'd recommend having at least 5 foodin despotism and a river in your capital before starting.
Spoonwood is offline   Reply With Quote
Old Nov 13, 2009, 01:47 PM   #7
AutomatedTeller
Frequent poster
 
AutomatedTeller's Avatar
 
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
All scientific, yes.

Pangea will give the best time, arch will be safest. I'd go pangea.

Russia will help you get throw the AA fast and will probably give you an extra settler or town or two.
Sumeria will help you expand fast, both early and late.
Ottoman and Persia will get your land improved really fast.
Greece and Korea will get more money from your land.

Byzantium, Germany and Babylon are really the ones that aren't all that useful.
__________________

AutomatedTeller is offline   Reply With Quote
Old Nov 13, 2009, 07:20 PM   #8
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
Babylon has a shorter revolution, and potentially can have more than one revolution. I do BELIEVE along with AT and Tone I would guess, that 2 turns to The Republic vs. 6 turns to The Republic generally gets nullified by the other advantages AT listed, but it's not necessarily proven, and we could all have got this one wrong.
Spoonwood is offline   Reply With Quote
Old Nov 14, 2009, 01:00 AM   #9
AutomatedTeller
Frequent poster
 
AutomatedTeller's Avatar
 
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
the shorter revolution is important - but then, you can get a fair amount of science done with scientists even during a revolution.

I might make my first shot at this Germany. See if the fast barracks and early leaders make expansion through war easier. Nice thing about demi-god is that the AI will expand for you.
__________________

AutomatedTeller is offline   Reply With Quote
Old Nov 14, 2009, 06:10 AM   #10
del62
Deity
 
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
What about playing with say Mayans or Iriqois surrounded by scientific civs, for their agricultural and either industial / commercial strenghts
del62 is offline   Reply With Quote
Old Nov 14, 2009, 08:37 AM   #11
AutomatedTeller
Frequent poster
 
AutomatedTeller's Avatar
 
Join Date: Jan 2006
Location: Medford, MA
Posts: 7,477
might be a fun game. Will almost certainly end after the scientific civs, for 2 reasons:

1) Libs and unis will take a much longer time to be built
2) You will miss out on a potential 3 free techs, maybe more (in the IA and MT, you often have to promise most of your economy to get the free techs from the AI and you pay them back with your free tech - if you can't get a free tech, you can't really afford to buy theirs. Sometimes, you can get it with the next tech you research, though, so it doesn't matter all that much.
__________________

AutomatedTeller is offline   Reply With Quote
Old Nov 14, 2009, 10:36 AM   #12
del62
Deity
 
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
I expect you right, anyway I tried with the Iriqois and it all went horribly wrong halfway through the industrial age, when I lost out on theory of evo by 6 turns, and then the ottomans despite having always had good relations just declared on me.

I think the main problem I had though was a lack of resources.
del62 is offline   Reply With Quote
Old Dec 09, 2009, 07:46 PM   #13
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
I played one with Sumeria where I got an SGL on Alphabet. I also had a cow and game in my inital city radius, as well two wheats in the first ring. So, I grabbed a slew of terrritory. But, even though I could buy 3 techs in each era, no one got Computers in the modern era, I got optionals as my free tech. I also had happiness problems, as I could only get 5 luxuries with trades, and I didn't have saltpeter, so war in the industrial age would have come as problematic, and I thought the money better spent on temples and cathedrals. But, of course that meant I needed the luxury slider longer. The map had a large island with luxuries on it, so overall a bad map, in my opinion. Also, even though I thought I gifted the AIs Electricity early enough for them to get me RP, after Combustion I didn't research Flight, and researched all of RP myself. They did get me Synthetic Fibers. Germany declared on me during the last two turns, but that didn't affect anything. I finished in 1230 and any more details don't come as worthwhile, as even though it appeared like a promising game, it ended up disappointing in the end.
Spoonwood is offline   Reply With Quote
Old Dec 10, 2009, 03:28 AM   #14
del62
Deity
 
Join Date: Jun 2008
Location: Northern England
Posts: 2,080
Quote:
Originally Posted by Spoonwood View Post
I it ended up disappointing in the end.
A 1230 finish to spaceship on this level is hardly dissapointing.

In fact isnt it the fastest finish on this level.
del62 is offline   Reply With Quote
Old Dec 10, 2009, 06:21 AM   #15
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
For a small map, yes. But, I have an 1120 finish on a standard map (and no Pyramids there), I got NO worthwhile free techs, I used the luxury slider in the industrial age, and I felt that I played a bit sloppy. Thanks though.
Spoonwood is offline   Reply With Quote
Old Dec 14, 2009, 03:07 AM   #16
Tone
Deity
 
Tone's Avatar
 
Join Date: Feb 2003
Location: Singapore
Posts: 4,533
I thought that I had time for one try at this but it looks like I won't be able to finish it before the deadline. I'm not sure how good it will be. No SGL so no Pyramids.

I played as Greece against the non-alphabet/CB scientific civs. I wanted to make sure that I could get the Republic slingshot, but maybe I should have been bolder. The extra food with Sumeria would have been pretty handy.

The tech pace was reasonably good up until the end of the Middle Ages, when the AIs got sidetracked with optionals. Before this they provided me with Invention, Gunpowder and Astronomy but no one went for Magnetism until I had one turn left until IA. I got Sanitation for my freebie, which meant that my rivals spent the whole time going for the government techs. The only non-optional they've got since is Rep Parts and I've just started Flight as the final tech. Maybe I'm taking too much cash from them.

Persia declared on me when my army consisted of 3 cavs and 8 warriors and so I got the AI to dogpile them. I'm really out of practice in this type of game. I took a couple of their border towns and then left them alone but they got wiped out before the alliances ran out so it's going to make the entry into Modern Times difficult. The War Fever was useful as I also only had 5 luxes. I might have to start another war to open up some more lux trade opportunities. I'm lacking horses and oil though so I'll have to be careful that I don't have my trade routes cut.

If I complete the game I'll post here again with my key dates.
__________________
Avatar by Mistfit
Tone is offline   Reply With Quote
Old Dec 14, 2009, 11:49 AM   #17
CKS
Emperor
 
Join Date: Feb 2004
Posts: 1,688
I'm almost certainly not going to finish this one. My current game is going to require significant warring to keep from losing via domination, and I won't have that much time. It has been interesting, but I'm still pretty uncomfortable at demigod.
CKS is offline   Reply With Quote
Old Dec 17, 2009, 07:39 AM   #18
Tone
Deity
 
Tone's Avatar
 
Join Date: Feb 2003
Location: Singapore
Posts: 4,533
Time's up for this one. Spoonwood takes the gold medal.
__________________
Avatar by Mistfit
Tone is offline   Reply With Quote
Old Dec 31, 2009, 04:18 AM   #19
Tone
Deity
 
Tone's Avatar
 
Join Date: Feb 2003
Location: Singapore
Posts: 4,533
Quote:
Originally Posted by Tone View Post
If I complete the game I'll post here again with my key dates.
I've just got back from a short break back home in the UK and managed to find a few hours to finish this.

Despite losing Persia in the IA, the entry into MT wasn't too bad. I got there in 770AD. The AIs got three techs and I got the fourth. I soon kicked off my GA when I built the UN.

The AI were not too helpful so I did decide to war a little more to get some more specialist farms. I declared on Germany, knowing that Russia would declare on me through their MPP. Both had cities on my borders that proved very useful, saving me a turn or two. Maybe I should have done this a bit earlier. This also opened up some trading opportunities and so I ended up with seven luxes.

Tech wise I only got Synth Fibres, plus a turn saved on Satellites when the Ottomans got there just before me. I'd held back an MGL to rush the last part, but my prebuild on the last SS part was advanced enough not to bother. My complete research path is on the Excel attached below in case anyone is interested. I never did get an SGL.

Final date: 1130AD
Attached Files
File Type: zip DG SS research.zip (8.5 KB, 28 views)
__________________
Avatar by Mistfit

Last edited by Tone; Dec 31, 2009 at 04:22 AM.
Tone is offline   Reply With Quote
Old Dec 31, 2009, 06:11 AM   #20
Spoonwood
Grand Philosopher
 
Spoonwood's Avatar
 
Join Date: Apr 2008
Location: Ohio
Posts: 4,442
Nice game Tone.
Spoonwood is offline   Reply With Quote
Reply

Bookmarks

Go Back Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Hall of Fame Discussion > HOF III November/December Gauntlet

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
HOF III October/November Gauntlet Tone Civ3 - Hall of Fame Discussion 56 Apr 27, 2010 12:05 AM
HOF III December Update Marsden Civ3 - Hall of Fame Discussion 14 Dec 19, 2008 09:21 AM
HOF III November Update Tone Civ3 - Hall of Fame Discussion 0 Nov 17, 2008 03:57 AM
HOF III November Update superslug News Updates 4 Nov 18, 2006 04:01 AM
HOF III November Update superslug Civ3 - Hall of Fame Discussion 10 Nov 18, 2006 12:22 AM


Advertisement

All times are GMT -6. The time now is 06:27 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
This site is copyright © Civilization Fanatics' Center.
Support CFC: Amazon.com | Amazon UK | Amazon DE | Amazon CA | Amazon FR