Cheating AI
try this on for size.
I like to do the initial rush of archers and clear as many Civs off of the world early in the game. A very large percentage of the time when I find a new Civ and move my archers next to their fledgling capital city there will be only a warrior shown on screen defending the city. Yet when the AI gets its next turn, the Warrior magically transforms into a spearman.
OR
(this happened to me last night.)
I was playing as the Vikings. I did my initial sweep with the archers and some help form Ancient Cavalry (those poor Zulus and Spanish), capturing a nice sized Civilization of about 20 cities total. Then I settled into the mad dash for Invention in order to start building Berserkers. I know I was running at the front of the pack in Science because at the discovery of Invention I received a Scientific Leader. So, There I sat, Zeus was churning out Cavalry for me and my cities were on the verge of giving berth to a horde of crazed berserkers. The Mayans were the only Civ close to me in size and in being so they were the target of my next phase of world domination. Just as my Berserkers were born, I established an embassy in the Mayans capital to see how difficult of a fight it was going to be. I was SHOCKED
to see the Mayans had amassed not just a few Musketeers but rather a Multitude of them, roughly 10 per city. Oh ya, I also knew the Mayans had the Knights Templar but they had just completed it about 15 20 turns earlier, yet the number of Crusaders they had built was way beyond 20 turns worth. Within 10 turns of this discovery The Mayans not only initiated the war with me but they had effectively reduced my Civilization by 50%
. I was amazed at the stack after stack of troops that marched across my once rich and growing Kingdom.
OK, can one of you Ripleys explain those to me??
King Kruhl