Sisiutil
All Leader Challenger
Round 1: 4000 BC to 2725 BC (51 turns)
Okay! You said settle in place, I settled in place.
The deer was a nice surprise--a food tile I can improve immediately with my starting techs.
It reinforced, for me, the suggestion several of you had: build a Worker first.
After the Worker, I built two Warriors.
Meanwhile, my Scout began exploring and quickly met my two immediate neighbours.
Interesting combination there. And they're both Spiritual, too. Saladin presents a bit of a challenge with his Protective units. They would be a very good workout for the Guerilla III Gallic Warriors several of you have been urging me to build.
Mansa could be a good source of techs, but if that's it for other civs on the continent and I kill off Saladin, Mansa won't trade anything without another civ present. Or is Mansa the sole exception to that? I don't think so, I seem to recall that the tech-trading uniqueness about Mansa is that he's the only one willing to trade monopoly techs. Or am I wrong about that, too? It's been a while since I played against him.
And since I left vassal states on, vassalizing Mansa and outsourcing research to him could be an option. Think about it!
But of course I'm getting ahead of myself. As you can see, I was also following the suggested research path, Mining to start, followed by Bronze Working.
And is there copper close by? You betcha!
Not in the capital's BFC, but tantilizingly close. The only complication is that I soon discovered that Saladin is due north of me, and therefore a threat to grab that copper tile before me. Once the camp for the deer and the mine for the silver were done, I set about chopping out a Settler.
I then obtained a tech to get those two crab tiles on-line.
On the last turn of the round, I found out I was next-to-last in culture.
Well, it's good not to be the lowest guy on the totem pole. Y'know, for a change.
Last tech of the round:
I've selected Pottery as my next tech, but I've ended the round here so we can discuss whether I should stick with it or pursue something else.
A look at the map:
So where's the best place for copper city? To get it on-line ASAP, the city should be located right next to it--I was thinking of the tile 1 NE of the copper to have both it and the wheat in the city's first cultural ring long before a monument is built. In which case, perhaps I should research Agriculture next. It should also help make Pottery cheaper.
Lots of tundra--not a surprise, I knew I was way down near the bottom of the southern hemisphere. But there is lots of early, pre-Calendar happy around: silver, gold, wine, and even ivory (though I'll have to pry the latter from Saladin's cold, dead fingers).
Anyway, I look forward to the first set of dot maps.
Finally, a look at the top 5 cities and wonders.
So no one's built Stonehenge yet, but that doesn't mean it hasn't been started. I dunno, turn 51 seems awfully late. Maybe I should focus on expansion as many of you have been urging, then military. Saladin starts with Mysticism--maybe he'll build it for me. Then again, it looks like he's been focused on expansion, so I kind of doubt that he's bothered. I suspect I'll get a message that it's been built somewhere very early in the next round.
So that was a longer round that I anticipated, but it took a long time to go through all the initial moves many of you suggested. The next two rounds, I think, will be crucial, so I look forward to your collective advice.
Okay! You said settle in place, I settled in place.
The deer was a nice surprise--a food tile I can improve immediately with my starting techs.
It reinforced, for me, the suggestion several of you had: build a Worker first.
After the Worker, I built two Warriors.
Meanwhile, my Scout began exploring and quickly met my two immediate neighbours.
Interesting combination there. And they're both Spiritual, too. Saladin presents a bit of a challenge with his Protective units. They would be a very good workout for the Guerilla III Gallic Warriors several of you have been urging me to build.
Mansa could be a good source of techs, but if that's it for other civs on the continent and I kill off Saladin, Mansa won't trade anything without another civ present. Or is Mansa the sole exception to that? I don't think so, I seem to recall that the tech-trading uniqueness about Mansa is that he's the only one willing to trade monopoly techs. Or am I wrong about that, too? It's been a while since I played against him.
And since I left vassal states on, vassalizing Mansa and outsourcing research to him could be an option. Think about it!
But of course I'm getting ahead of myself. As you can see, I was also following the suggested research path, Mining to start, followed by Bronze Working.
And is there copper close by? You betcha!
Not in the capital's BFC, but tantilizingly close. The only complication is that I soon discovered that Saladin is due north of me, and therefore a threat to grab that copper tile before me. Once the camp for the deer and the mine for the silver were done, I set about chopping out a Settler.
I then obtained a tech to get those two crab tiles on-line.
On the last turn of the round, I found out I was next-to-last in culture.
Well, it's good not to be the lowest guy on the totem pole. Y'know, for a change.
Last tech of the round:
I've selected Pottery as my next tech, but I've ended the round here so we can discuss whether I should stick with it or pursue something else.
A look at the map:
So where's the best place for copper city? To get it on-line ASAP, the city should be located right next to it--I was thinking of the tile 1 NE of the copper to have both it and the wheat in the city's first cultural ring long before a monument is built. In which case, perhaps I should research Agriculture next. It should also help make Pottery cheaper.
Lots of tundra--not a surprise, I knew I was way down near the bottom of the southern hemisphere. But there is lots of early, pre-Calendar happy around: silver, gold, wine, and even ivory (though I'll have to pry the latter from Saladin's cold, dead fingers).
Anyway, I look forward to the first set of dot maps.
Finally, a look at the top 5 cities and wonders.
So no one's built Stonehenge yet, but that doesn't mean it hasn't been started. I dunno, turn 51 seems awfully late. Maybe I should focus on expansion as many of you have been urging, then military. Saladin starts with Mysticism--maybe he'll build it for me. Then again, it looks like he's been focused on expansion, so I kind of doubt that he's bothered. I suspect I'll get a message that it's been built somewhere very early in the next round.
So that was a longer round that I anticipated, but it took a long time to go through all the initial moves many of you suggested. The next two rounds, I think, will be crucial, so I look forward to your collective advice.