snipperrabbit!!
Deity
- Joined
- Nov 23, 2006
- Messages
- 3,396
I know it's a demo game and stuff, but someone just spend about 200 to buy a mountain
I don't mean to rain on your parade, but he looks the same as the regular great general.Take a look at this baby :
A flavoured Roman General !!!!! Arrrggggggg, I'm dying !
On the one hand, purchasing that mountain does mean his next border expansion/tile purchase can grab that nice silver (I think) hex.I know it's a demo game and stuff, but someone just spend about 200 to buy a mountain
edit: I also hope they moved the Settler before building Rome. That's horrid as a starting location. One West of the pink hex would be good though.
On the one hand, purchasing that mountain does mean his next border expansion/tile purchase can grab that nice silver (I think) hex.
And really. Wouldn't you pay $200 for a mountain!
Ancien Régime is revised at +2 culture per city as seen at jeuxvideopc.com and Monaco is Cultured, Irrational.
Screenshot or written? Either way, I'm glad to see the Ancien Regime boost. The French UA looked quite weak. Helpful for a slight early help, but quickly unimportant. If you need 200 for Social Policy 4 or 5, then getting an extra 3-5 culture, while helpful, isn't that awesome. Put it up to 8-10, and that Social Policy advantage resonates. And since no UU until Musketeers, you'll need every advantage you can get as the French.
Screenshot. Thanks, Rabbit.Screenshot or written?
Screenshot. Thanks, Rabbit.
I notice in the recent batch of shots that the Worker is now more expensive than the Settler.
And I suspect the pink Babylonian may be correct. I will see you your Louvre, and raise you a Porcelain Tower (Education, 4th item).
edit: Doh!
And I do believe that gives us pretty much every item in the tree, with the exception of special abilities.
It's not from jeuxactu, but jeuxvideopc.Um, could you link to said screenshot? . All the jeuxactu shots I saw were as playing the Romans... They have French shots, too?
Special Secret Unit. Producer Dennis Shirk: "We are adding a really, really awesome unit with an 'interesting' title to it. And you have to play a certain way to unlock it. It just isn't going to happen by accident; it's a combination of things you'll have to do. I know I'm being vague about it, but it's probably the most awesome unit in the game. You're not going to find it in the Civilopedia or the unit list, you're just going to find out that you can build it during one session."
Assuming it's not a joke, that sounds pretty lame to me.
There are never enough unit graphics, and never enough regional "flavor" unit variationss. The maximum number of unit graphics is limited only by time and art budget (and disk space and RAM). This "easter egg" unit that almost no one will ever see is taking art budget and game resources away from regular units that everyone could see that would make the game better.From your website. I think this "Easter egg" unit sounds pretty cool. Why do you think it's lame?
There are never enough unit graphics, and never enough regional "flavor" unit variationss. The maximum number of unit graphics is limited only by time and art budget (and disk space and RAM). This "easter egg" unit that almost no one will ever see is taking art budget and game resources away from regular units that everyone could see that would make the game better.
On This pic we can read that "Love of the King day" has the effect of increasing the food output of the city