Originally posted by Hurricane
Hey, keep to the subject! There are hundreds of threads about combat strengths and historical accuracy.
What this thread about is to test whether the random number generator generates strange numbers or not. IMHO, the test results show nothing unspectacular, except for the lone killer spearman in cephyn´s first test. I can live with this.
As Dan and other point out, the main problem with this test is that it uses only a limited number - and most important - identical random numbers each time it is run. This way you can´t say the good random spread found here is a precise picture of the actual random numbers used throughout one whole game of Civ3.
However, this fact can be used for good, as well. First, everybody (I´m thinking Dillo and other here) who suspect that their computer in some strange way messes the PRNG up can use the savegame. Since everybody should get identical results, this is easy to prove once and for all.
Second, the savegame can possibly be used to finally decide if defenders always get a 10% bonus to their strength or not, by changing the order of the attacks.
You know what? I just come here now looking for a new patch. I play Empire Earth.Not so many screwy wierd things going on.Much more solid.Not as good a game, but its stable.So, I could actually care less about this test now. Remember I did sometests, and decided that there is a lot of randomeness,unfortunaly this test removes all the random factors.Like rivers or hills or plains.Its simply sidesteps the issue to me,.It uses the same seed everytime, andother problem for me.I was trying to figure out whgat the random factors that made the weird outcomes happen were.I validated that the battles actually comeout like they do for program specific reasons, intentional ones, defense bonuses,defensive units, damge ect.Mathmatecly the battle coutcomes work exactly like they were programed to do.There is no bug,its just some random factors that you can benifit from just like the AI. its called planning when you place a city or building, what square its on, ect. Its done like its done for game continuity not realisim.That was already stated by Dan there in other posts.No problem. There is nothing wrong. SO be fore you pull me bac into a debate, and point fingers, make sure you read ALL of the psosts I have made, and all the information I included in them.After the patch was applied,Finally, with no help from Infogrames or Fireaxis, as their no cd wouldnt help me.I down loaded a "Warze" version of the no cd hack, and it worked great.The patch seemed to level out the battle resoloution to a satisfactory level for me.So, with that I exited that debate with satisfaction that ,that part of the game was fixed,for me at least,It still happens, but not as much as before,(for me),Now, I only await, a real viable patch from fireaxis to fix the many "REAL" bugs that still remain in the game, like costal fortress and precision strike.Ect. there are scads of others.The game is playable, like I have stated.I have just played it to the point, that with all the messed up stuff that doesnt work or work right,the game has become annoying and boreing.So, when its finnally patched, and fixed, I will start playing again.In the mean time I have gone back to Skinning and mapping for Quake and Unreal games.Musch more fruitfull exercise, since they generally rush to fix problems, they e-mail back replies to me when I have trouble, and generaly do whatever they can to help to resolve a problem, EVEN STILL! after being out for so long, they still are more than helpfull.I went toe to toe with them everyday resloveing issues I , (only me) was haveing with part of the Unreal ed.They actually emailed me, asked me things, told me to try things and developed a patch off part of my information. So there ya go.Dont expect to see me post too much, as I am tired of seeing all the bug complaints and people saying they dont exsist.I will still come by and look and reply occasionaly, heck I check here every night, I have chosen to stop participateing though, becuase of the "Its not happening to me, so its not a bug" crowd who cant see past their rears to realize that, simply because they dont experience a bug,think it doesnt exist.Later.