oedali
King
"AI will now continue to research repeatable techs and civics"
What does this mean?
What does this mean?
'Commercial Hub and Harbor both provide +1 Trade Route capacity, but only the first one applies (used to stack for +2 capacity total).'
Only the first one you build in a city gives you another trade route right? That's how I read it.
"AI will now continue to research repeatable techs and civics"
What does this mean?
I believe I just had barbarians take out an AI player? No one capped anyone else and it just said unmet player defeated.
Turn 112
Hmm must have been. But I was thinkgin it was a AI. The tooltip on the right just said unmet playerCity State?
Hmm must have been. But I was thinkgin it was a AI. The tooltip on the right just said unmet player
Barbarians do seem a little more aggressive. I noticed scouts are attacking other scouts now too.
Slowing down the era changes is nice, but where are the peaceful playstyle buffs? Seems like it is even more critical to kill someone early now, seeing as it harder to do it later.
Playing as Australia i was a little disappointed to see outback station so late at guilds civic, that's over half way through my games on average before I can even build them.
That is what I had been afraid of. I'm fed up with that bug not going away even with the third patch. That's the most obvious bug. I'm mad at the devsLast build bug still present.