Current game, in Modern now and only Harald has navy... 7 caravels, nothing else.... not very intelligent
Great Admirals still slow down fast ships and move still gained even if not starting within 2 tiles
Yes, I had 1 okish game against indonesia, others are fail.In my island plates game the AI didn't build much navy either, and still have no clue how to defend against a human players navy. Oh well back to Pangaea for me...
probably because of mission bonus?Had an island plates game. I had a reasonable landmass to myself, Spain also had one for himself, a bit smaller but still room for 4 cities. He never settled another city on his home island, but kept sending settlers to my island, which I took, thank you. Russia eventually did settle 3 cities on Spain's home island. No idea if it's random but some Civs seem a lot better about settling sensible than others.
Maybe they’re trying to get theming bonuses? Difficult to know, though.AI trying to trade writing for writing gets kindda annoying as it's pretty pointless. I have AIs offering me a relic for a luxury but when I try to get a work of art from them it's always no. Just give us back the art trade window from Civ 5.
Yes, you should be able to change your default settings.
I still think the restart button was great and saves me so much time,
I mean you make your game choices once at the beginning of a 10-20 hour game. If you have an unfortunate start location restart really helps. If you decided you had a wrong setting sure you have to go back an mess around a bit but the restart was the real killer.
For those interested, a summary of my first experience with the patch:
I played Indonesia on SEA TSL on Emperor last night, up until renaissance. I Found it very hard to get production going on the tiny starting island and the Kampung feel a bit underwhelming in that regard. The additional Production per adjacent Fishing Boat only kicks in at Civil Engineering, despite the loading screen toolltip suggesting otherwise. Civilipedia clearly states that it's only later on, but I had already gone out of my way to purchase some 3rd ring sea resources just to be able to get extra production going.
Trying to tackle the production problem, I went for Meeting Houses, which seemed the right choice given the pantheon belief I chose of +1 faith per tile with charming or greater appeal (can't recall the name). I produced so much faith, that I could quite easily build a 'free' navy thanks to the Indonesia trait to explore and try to settle surrounding islands, though they were swarming with barbarians..
Trying to spread my faith to another civ for the first time, I ran into Khmer, who founded a religion the turn my missionary arrived at his doorstep. Which leads me to believe that getting a religion should be more realistic in this build on higher difficulties. Going further north though, I ran into the real problem called China. By the time I was about to reach renaissance, they had just hit Modern, had double my science (I was 2nd/7) and out cultured me like crazy. Obviously pumping out wonders like madmen.
Im not sure I chose the correct path in this game, but I feel it will be very hard to ever compete with China on this TSL map. At least with Indonesia.
i've been using the restart button nearly every game the dumb game always wants to put my in the snow even though i'm Australia. does it look like we have snow here (only in one part in NSW) you stupid game?!
Maybe they’re trying to get theming bonuses? Difficult to know, though.
It's not as funny as knowing those extra CS have always been there visible in firetuner, they have just accidentally shown them.there are now City States in my list that aren't actually on the map
It's not as funny as knowing those extra CS have always been there visible in firetuner, they have just accidentally shown them.
It's not as funny as knowing those extra CS have always been there visible in firetuner, they have just accidentally shown them.