AfterShafter
Deity
What's really bad is that it doesn't scale with game speed. The kills should be worth more on marathon speed than standard. The unit costs are increased as well so it's not as if your opponents are pumping out 3x as many units for you to kill. The policy costs, however, are much higher so the amount of culture points you can rack up a game this way normally won't even put a dent in policy acquisition. I tried playing a game with them today - killed a spanish archer and got 4 culture, looked at how much culture I'd need to get to the next policy and it was more than 1,000. I was still in the ancient era and quit.
Yikes, they haven't fixed this? I play marathon or epic only, so... Yeah.