Got carried away with the wine a bit last night so only just finished the set...
IHT (166)
Clean up MM. Start some missing basic infra. Revolt to buerocracy (!!!). Switch research to Philo to trade for it with darius without paying any gold. Also stop spending EPs on Darius, CdG & co as we see their research now.
1 (167)
Monty demands nearly all our gold (around 300). Think long about it but decline. He's busy elsewhere and will hate us anyway once we start stealing off him.
2 (168)
Alex quits WFYABTA.
3 (169)
Trade Optics + Theo for Philo + 20g with darius. This reveals that HC already has Nationalism, he's a beast! Since Alex has Drama (to be stolen) I set research on DR. Alex re-enters WFYABTA.
Set espionage to 0% to save up gold for mace-upgrades.
4 (170)
CdG and Monty both offer us Music + 60g for philo. I trade with CdG as he's not as advanced as monty. HC has lib due in 4.
5 (171)
CdG demands 140g. Declined. Uruk finishes NE and spawns a GSpy, build SY. Moai city finishes HE (helped with some chops). Alex proves that the world is round and aquires guilds. And makes peace with Darius.
DOW Asoka, kill 2 units on our border.
IBT lose 1 vult to a chariot. Water supply of capital poisoned.
6 (172)
Get reminder to cancel deals with Darius. We have gems for corn and 4gpt for dyes, see no reason to cancel either.
IBT Asoka's chariot dies trying to capture Barb City
Didn't see it, that would've been embarassing...
7 (173)
Steal guilds off Alex so we can (maybe) trade for Engineering with darius next turn (he's 3t away from it and we only have music on him).
8 (174)
HC takes astro off lib. Revolt delhi, all 3 maces kill all 3 lbows, perfect
2 vults win their battles, one dies. GG spawned -> MI at moai/HE. Asoka has 3 defenders in delhi left, injured axe, spear, chariot. He's already willing to talk, pathetic
Can't get a decent deal for engineering so I steal Drama from alex, maybe next turn... Lose the spy in the succesful theft though.
Steal Archery from Asoka (EPs and a spy in delhi to spare) and Paper from Darius. Then start my beloved map-selling
Our map + 10g for Darius' map, our map for Alex' 30g, our map for HC's 155g, our map for monty's 30g, our map for CdG's + 75g. This extends our map so we get another 15g from monty, 15g from alex and 30g from Darius. +340g for us
We also have a pretty good view of the map so I disband our scouting WB.
9 (175)
Think the last turn was eventful? Think again
Firstly, things go rather south...
Good ol' dogpile
Since Alex made peace with Darius, he entered WHEOOH. He declares on us this turn. Also, to not feel lonely, he asks CdG to join the fun...
But now it's my turn
Delhi falls with no losses and comes with an academy.
Considering our 2-front-war I opt to take peace with Asoka (for 2gpt and his map) to fend off Alex. Asoka would've capitulated but I doubt we want that. More map-whoring, 15g each from monty and darius
IBT - Monty captures some Persian city. Alex unloads units off a galley near One Off Coast.
10 (176)
Trade Paper + music + drama with darius for engineering. Talk about being ripped off... but we desperately need the mobility.
11 (177)
Moving units, whipping defenders...
12 (178)
Alex still busy bombarding defences...
IBT Alex finally attacks! 5 kills, 3 lost, not too good for us tbh...
13 (179)
Steal gunpowder off Alex. Could've stolen it a few turns ago from Monty but Alex was researching it and it's cheaper to steal off him.
Kill the remaining units around One off coast (3 to be precise).
Gonna stop now. Few notes:
- Next target to steal is Astro from Monty (due in 2). Amassing EPs for that and to see Alex' research again.
- Everyone hates us. Space will be a PITA.
- Units are in 1 off coast, healing. Alex has a mini-stack at triple dye without siege and probably won't attack. There are defenders there, mainly maces from HE-city. I don't think we need many more defenders.
- Let's try and get peace asap. Once the units are healed, send a stack of maces west to capture Alex' jungle cities while leaving his 4 core cities alone (too heavily defended).
- We should try and get Monty to make peace with Darius before he capitulates.
- We desperately need astro to get TRs and resource trades back. I'm giving crabs to monty (we only have one) as we need the
from silk but those deals should be re-negotiated once we get astro.
- There are quite a few islands... would be perfect for colonies... but I don't see us spending hammers on that when we have more pressing matters at hand. Vasalling Darius, at some point, sounds like a good option to me.
- We have yet to adopt HR. I didn't do it together with buero as it would've been 2t of revolution but we should do it as soon as we get another civic to adopt (merc/free market/free religion).
- Our worker situation... meh. Please don't build cottages but farms everywhere. If we want to be competitive we need a hammer-economy, so growth now, workshops/watermills later. There are a few irrigation-chains necessary, like to the west.
- That was a set all to my taste, love it!
- Good luck, you'll need it!