While testing a game of 8 civs and me as a 9th civ surrounded by mountains (thanks IGE lol) I noticed a flaw in my bonuses. Carthage, with a low culture score, didn't really enjoy the benefits of cheaper social policies. Netherlands, without a coaster start bias, had wasted their cheap navy as they had but 1 city on the coast. America with their great people generation was fine, no real issue there.
So I've decided to a musical chairs with the UA buffs. Carthage will now get 50% cheaper navy (something they will def enjoy.. the ai loves building navy as carthage). Netherlands will now get the discount on social policies, as Williams culture score is a 7 compared to Dido's paltry 4. so the bonus should be more pronounced. America will stay as is with great person boost. I may give Carthage a free great admirial at Navigation.
Celts have been given a free general at iron working
They have a great UU but it's just that; a unique unit that eventually becomes obsolete. By giving them culture for kills I've hopefully made them more relevant mid and late game. A civ with no good unique building and a terrible UA is doomed.
So I've decided to a musical chairs with the UA buffs. Carthage will now get 50% cheaper navy (something they will def enjoy.. the ai loves building navy as carthage). Netherlands will now get the discount on social policies, as Williams culture score is a 7 compared to Dido's paltry 4. so the bonus should be more pronounced. America will stay as is with great person boost. I may give Carthage a free great admirial at Navigation.
Celts have been given a free general at iron working
Wasn't it already agreed that the reason Mongolia's UA is weak is that their UUs are so strong?
They have a great UU but it's just that; a unique unit that eventually becomes obsolete. By giving them culture for kills I've hopefully made them more relevant mid and late game. A civ with no good unique building and a terrible UA is doomed.