T0 - I SIP, queue a scout, start researching Pottery, as we want to found, and there are Calendar lux. Move Warrior N towards forest, he disappointingly finds a clearing.
T1 - Warrior continues N and finds two more Sugar. Oral Tradition is a possible now.
T2 - Warrior crosses river towards another forest, finds a ruin. Will take 2 turns to get there.
T3 - Move Warrior, meet Ramkhamhaeng
T4 - Warrior pops a map, which shows nice lands to the N, including edge of Siam border, a mountain/river spot for an expo, with Cotton (Oral Tradition), Marble and a bunch of cows [Screenshot 1]
T5 - Warrior moves E, finds Mombasa for 30 gold. Scout finishes. Start on Monument. Scout goes W, finds ruin.
T6 - Scout becomes Scarcher. Warrior begins to curve back around to Capital.
T7 - Warrior finds barb camp and another ruin. Scarcher continues W, finds another mountain/river spot.
T8 - Warrior pops Culture! Joy. Open Liberty. Scarcher finds Kabul. Edinburgh grows. New citizen goes to
bum work the sheep, inspired by Boudicca's faux Welshness. Idea: finish Monument quickly.
T9 - Scarcher finds another camp. Warrior crosses river again.
T10 - Finish Pottery. We have a pantheon choice.
Here's a map of the area. [Screenshot 2]. What sayest thou all?
Oral Tradition, Open Sky and God King are all natural choices, IMO.
[EDIT: Expo-wise, I think N near the mountain (maybe ON the sheep) is a good option if we can beat Ram to it, and W for the Salt?)