Dancing Hoskuld
Deity
I think it happens with Questdog's version of the terrain graphics but have not had chance to check yet.
If all else fails, you could download this terrain graphic pack, it should set stuff straight. However there have been reports of strange white lines in ocean with the pack, an issue I haven't been able to reproduce on my machine.in the 36 version the lake shore texture is all bugged and purple.
No, I will see what I can do.@Toffer90 or Sparth did you see this request for help by Orion Veteran? We have the Lynx in game but it is not animated his is or would be if there was not an error somewhere. Helping him could help us too
Thanks, and sorry for not having made more than that one unit for your module yet, making, models, textures and accompanying animations/effects can be very time consuming and exhausting. I will definitely make some more stuff for it sooner or later.In the lunar colonization module are some new buildings and a handfull of units and improvments that for now only use placeholder graphics (and buttons). If you are bored, feel free to change them anyway you feel apropiate; what you've done to the mod looks so well fitting that I completely trust you here
No, I will see what I can do.
I thought it might be something like that after Hydro did the same thing with a unit.
edit That is only part of the problem. I multiplied the sizes by 100 and the shadow looks right but the unit is still not visible.
I tried it in his mod and still the unit is invisible both in game and pedia, but the shadow isn't!
My current project:
Spoiler :
Making bamboo forest not only look better, but to make them sway in the wind, adjust their height to hills and to give way for rivers and improvements like other forest types does.
I will add more leafs and make it look more varied, this is a WIP image from what I'm doing in blender.
it's complicated, I've spent around 4 hours on it now, still far from finished.Great! I tried fix this model in past but I failed
Making it more dense means more poligons. It already has more polys than regular forests, about 10% more... Each of the 15 Bamboo models are between 45-200 KB now.Toffer, maybe more dense?
Making it more dense means more poligons. It already has more polys than regular forests, about 10% more... Each of the 15 Bamboo models are between 45-200 KB now.
So, is it worth it to make them denser?
Made 4 of 15 model variations now.
Spoiler :