Hi Eva,
very, very fine piece of work. Absolutely pleasant for the Eye. You have displayed a remarkable good colourtaste. Will never go back to the nilla-screens.
However I found the following mistakes:
1. C3C_Metal_Interface.exe
Information about folders/files missing in the File Backup List of the setup.
Your List:
All files in the following folders ......
C:\Program Files\Infogrames Interactive\Civilization III\Art\Advisors
C:\Program Files\Infogrames Interactive\Civilization III\Art\City Screen
C:\Program Files\Infogrames Interactive\Civilization III\Art\Civilopedia
C:\Program Files\Infogrames Interactive\Civilization III\Art\Diplomacy
C:\Program Files\Infogrames Interactive\Civilization III\Art\interface
C:\Program Files\Infogrames Interactive\Civilization III\Art\RankView
C:\Program Files\Infogrames Interactive\Civilization III\Art\Replay
C:\Program Files\Infogrames Interactive\Civilization III\Art\SmallHeads
C:\Program Files\Infogrames Interactive\Civilization III\Art\SpaceShip
C:\Program Files\Infogrames Interactive\Civilization III\Art\tech chooser
Missing folders: WonderSplash
WorldSetup
C:\Program Files\Infogrames Interactive\Civilization III\Civ3PTW\Art\Advisors
C:\Program Files\Infogrames Interactive\Civilization III\Civ3PTW\Art\Espionage
C:\Program Files\Infogrames Interactive\Civilization III\Civ3PTW\Art\interface
C:\Program Files\Infogrames Interactive\Civilization III\Civ3PTW\Art\Scenario Mgmt
Missing folder: city screen
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\Advisors
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\interface
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\PlayerSetup
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\WorldSetup
And the following individual files .....
C:\Program Files\Infogrames Interactive\Civilization III\Art\exitBox-background.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Art\exitBox-backgroundStates.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Art\PopUpandMenuBackground.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Art\popupborders.pcx
Missing file: buttonsFinal.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\histograph-top5_final.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\histograph-win5_final.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\Scroll.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\TileInfo.pcx
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Art\x_title.pcx
Missing files: x_title1.pcx
x_title2.pcx
These two files are in the update, but not in the original installation.
The setup itself works flawless, everything is changed. Fine work.
2. The update for Rhyes Metal Science Screen can not work with the paths in the setup rhye_science_metal.exe
He has his science screens in his Scenario-Folders. Here are the correct path´s so you can fix it.
..\. = path to your Civ3 games directory like: C:\Program Files\Infogrames Interactive\Civilization III or maybe: d:\games\civ3 or whatever path you use!!
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\science_ancient.pcx
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\science_middle.pcx
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\science_industrial.pcx
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\science_industrial_new.pcx
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\science_modern
The science_middle.pcx in the scenario-folder:
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\
is different. This screen is not changed yet.
The science_industrial_new.pcx in the scenario-folder:
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\
is not changed yet. But is identical with the science_industrial.pcx
in the same folder.
I assume he uses here the science_industrial.pcx???
If it is not working, simply rename the science_industrial.pcx in science_industrial_new.pcx.
Can`t look in the game, as I have only the expanson pack biq!!
The science_modern.pcx in the scenario-folder:
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\
is different. This screen is not changed yet.
The folder:
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\ contains no science_ancient.pcx. Don`t no if he uses here the normal science_ancient screen of c3c. Path: ..\.\Conquests\Art\Advisors??? Can`t look in the game, as I have only the expanson pack biq!!
The folder:
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\ contains no science_industrial.pcx. In this scenario he uses the ..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\science_industrial_new.pcx
These science .pcx`s must be hardcoded, i could find nothing about them in the .biq and .txt files.
My conclusion: If you have in your Advisor Folder a science_industrial.pcx the game will use this. Otherwise if you have no science_industrial.pcx, but the science_industrial_new.pcx the game will use the last. It seems to work this way with Ryes expanded game. The science_industrial_new.pcx exists only in c3c. So this screen will only work in c3c.
If I`m correct, then the science_middle.pcx in the folder:
..\.\Conquests\Scenarios\Rhye's of Civilization X\Art\Advisors\
and the modern.pcx in the folder:
..\.\Conquests\Scenarios\Rhye's of Civilization\Art\Advisors\
must also be reworked and added to the update: rhye_science_metal.exe
Hope this will help you to fix it, best will be to ask Rhye or Blasphemous if I am correct in my findings.
And please, pleeeaaase can you remake pounders wonderBackground.pcx he has created for his great New Format Wonder Splashes.
PS: Hi Kanzler, it will work with almost every Scenario, if you only install the C3C_Metal_Interface.exe. Only the background of the science screens for the Scenarios will be in nilla.
Hel