Here is my new tech, and every time the prerequested tech was finished research, the game crashes. is there something wrong? please help!!!
<TechInfo>
<Type>TECH_LOGISTICS</Type>
<Description>TXT_KEY_TECH_LOGISTICS</Description>
<Civilopedia>TXT_KEY_TECH_LOGISTICS_PEDIA</Civilopedia>
<Help/>
<Strategy>NONE</Strategy>
<Advisor>NONE</Advisor>
<iAIWeight>0</iAIWeight>
<iAITradeModifier>0</iAITradeModifier>
<iCost>3700</iCost>
<iAdvancedStartCost>0</iAdvancedStartCost>
<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
<Era>ERA_INDUSTRIAL</Era>
<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
<iFeatureProductionModifier>0</iFeatureProductionModifier>
<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
<iTradeRoutes>5</iTradeRoutes>
<iHealth>0</iHealth>
<iHappiness>0</iHappiness>
<iFirstFreeTechs>0</iFirstFreeTechs>
<iAsset>15</iAsset>
<iPower>0</iPower>
<bRepeat>0</bRepeat>
<bTrade>1</bTrade>
<bDisable>0</bDisable>
<bGoodyTech>0</bGoodyTech>
<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
<bMapCentering>0</bMapCentering>
<bMapVisible>0</bMapVisible>
<bMapTrading>0</bMapTrading>
<bTechTrading>0</bTechTrading>
<bGoldTrading>0</bGoldTrading>
<bOpenBordersTrading>0</bOpenBordersTrading>
<bDefensivePactTrading>0</bDefensivePactTrading>
<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
<bVassalTrading>0</bVassalTrading>
<bBridgeBuilding>0</bBridgeBuilding>
<bIrrigation>0</bIrrigation>
<bIgnoreIrrigation>0</bIgnoreIrrigation>
<bWaterWork>0</bWaterWork>
<iGridX>17</iGridX>
<iGridY>14</iGridY>
<DomainExtraMoves/>
<CommerceFlexible/>
<TerrainTrades/>
<bRiverTrade>0</bRiverTrade>
<Flavors/>
<OrPreReqs>
<PrereqTech>TECH_COMBUSTION</PrereqTech>
</OrPreReqs>
<AndPreReqs/>
<Quote>TXT_KEY_TECH_LOGISTICS_QUOTE</Quote>
<Sound>NONE</Sound>
<SoundMP>NONE</SoundMP>
<Button>,Art/Interface/Buttons/logistics.dds</Button>
</TechInfo>
the button is no problem shown on the tech tree and the pedia, texts are ok as well.
please help!
<TechInfo>
<Type>TECH_LOGISTICS</Type>
<Description>TXT_KEY_TECH_LOGISTICS</Description>
<Civilopedia>TXT_KEY_TECH_LOGISTICS_PEDIA</Civilopedia>
<Help/>
<Strategy>NONE</Strategy>
<Advisor>NONE</Advisor>
<iAIWeight>0</iAIWeight>
<iAITradeModifier>0</iAITradeModifier>
<iCost>3700</iCost>
<iAdvancedStartCost>0</iAdvancedStartCost>
<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
<Era>ERA_INDUSTRIAL</Era>
<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
<iFeatureProductionModifier>0</iFeatureProductionModifier>
<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
<iTradeRoutes>5</iTradeRoutes>
<iHealth>0</iHealth>
<iHappiness>0</iHappiness>
<iFirstFreeTechs>0</iFirstFreeTechs>
<iAsset>15</iAsset>
<iPower>0</iPower>
<bRepeat>0</bRepeat>
<bTrade>1</bTrade>
<bDisable>0</bDisable>
<bGoodyTech>0</bGoodyTech>
<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
<bMapCentering>0</bMapCentering>
<bMapVisible>0</bMapVisible>
<bMapTrading>0</bMapTrading>
<bTechTrading>0</bTechTrading>
<bGoldTrading>0</bGoldTrading>
<bOpenBordersTrading>0</bOpenBordersTrading>
<bDefensivePactTrading>0</bDefensivePactTrading>
<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
<bVassalTrading>0</bVassalTrading>
<bBridgeBuilding>0</bBridgeBuilding>
<bIrrigation>0</bIrrigation>
<bIgnoreIrrigation>0</bIgnoreIrrigation>
<bWaterWork>0</bWaterWork>
<iGridX>17</iGridX>
<iGridY>14</iGridY>
<DomainExtraMoves/>
<CommerceFlexible/>
<TerrainTrades/>
<bRiverTrade>0</bRiverTrade>
<Flavors/>
<OrPreReqs>
<PrereqTech>TECH_COMBUSTION</PrereqTech>
</OrPreReqs>
<AndPreReqs/>
<Quote>TXT_KEY_TECH_LOGISTICS_QUOTE</Quote>
<Sound>NONE</Sound>
<SoundMP>NONE</SoundMP>
<Button>,Art/Interface/Buttons/logistics.dds</Button>
</TechInfo>
the button is no problem shown on the tech tree and the pedia, texts are ok as well.
please help!