Gooblah
Heh...
- Joined
- Jun 5, 2007
- Messages
- 4,282
Browsing through the files, I found the code for capitulation. My main concern is the way average power is calculated - literally, Total Power divided by the Number of Civs. Sounds good, but the presence of weak colonies or vassals makes an AI impossible to capitulate even if they have one city left and one unit, so long as that unit is an MA and a backwards colony is using Longbowmen. Okay, maybe a bit of exaggeration, but the point holds.
Anywho, I'm considering two methods to change this.
1) Drop the last three (variable, based on MapSize) Civs in terms of power.
2) Ignore colonies and vassals in the calculations.
Any tips on how to go about the first? It seems less drastic than the second, and more player-friendly.
Anywho, I'm considering two methods to change this.
1) Drop the last three (variable, based on MapSize) Civs in terms of power.
2) Ignore colonies and vassals in the calculations.
Any tips on how to go about the first? It seems less drastic than the second, and more player-friendly.