Hopefully I am just missing something. Can you tell me what I should do differently?
I start with a pcx storyboard with correct palette.
I use Civ3FlcEdit to create a new c3f file with the right number and size frames. I then copy over the pcx storyboard and delete the pal file that Civ3FlcEdit created along with the c3f and dummy pcx file. When I open the c3f file I get an error message that it needs the pal file. There is no option to tell it not to use any external palette file.
Thanks!
I start with a pcx storyboard with correct palette.
I use Civ3FlcEdit to create a new c3f file with the right number and size frames. I then copy over the pcx storyboard and delete the pal file that Civ3FlcEdit created along with the c3f and dummy pcx file. When I open the c3f file I get an error message that it needs the pal file. There is no option to tell it not to use any external palette file.
Thanks!