warmwaffles
Programmer
Well I reinstalled it still crap and I went back to my other video card nothing still I think I did something really weird. But I can live with it for now
Don't worry, I'll try to fix this problem in the next release.Drivebymaster said:Well I reinstalled it still crap and I went back to my other video card nothing still I think I did something really weird. But I can live with it for now
Thank you!The Great Apple said:First thing: This update is great. It has many new good features.
Yes, I know about this. Now Civ3FlcEdit needs 256 colors palette to correctly import a storyboard. I still don't know, how to solve the problem.Second thing: A found a bug/minor irritant.... When using "Import to Storeyboard", it insists that my pallette only has 183 colours, and it needs 256...
You can use Civ3MM utility for this purpose. When you'll create an unit, INI file will be automatically created. I'm too lazy (and have not enough time) to make a separate INI-file editor...Drivebymaster said:One other thing that would be helpful is an INI creator. That would make my job soooo much easier.
InstaCropper one of my favorite utilities, simple to use and it can process all your frames at onceThe Great Apple said:Any chance you could make a program like the image resizer, which crops instead of resizing? I'd be very useful, as on many occasions I have realised that I've spent hours doing something, which has to be redone, as I got all the images the wrong sizes...
Right at the moment, for example, I have a unit which I rendered in 240*200 pixels, and I need to change the left-right offset. It has a load of unused pink on the left and right, but it won't let me change the offset (as there is no room).
EXCELLENT! I had a version of this program which lasted for a set amount of days, but this is an older version, so has no limit! Thanks!Dease said:InstaCropper one of my favorite utilities, simple to use and it can process all your frames at once
Yes, sure. You can convert an image file to C3F storyboard using "Import to Storyboard" feature. Then you can works with it like with any other C3F storyboard.The Great Apple said:1) Would it be possable to open up the .c3f file after you use the import to storyboard function?
Really? Well, it's possible. I should more carefully select alfa-blending values. I'll try to fix it in the next updates.2) The alpha blend smoke colours still aren't right - in Civ3FlcEdit I get white pixels, while it game it all looks fine
Perhaps this helps. Here are two images of palettes with alfa-blending values as it is in the game if the background is magenta/white.Cyber Dreyk said:Really? Well, it's possible. I should more carefully select alfa-blending values. I'll try to fix it in the next updates.
Thank you for the help! I'll try to make smoke/shadows better.Aluminium said:Perhaps this helps. Here are two images of palettes with alfa-blending values as it is in the game if the background is magenta/white.